Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Erebos6
Hel
Level 129
God Stats
2W - 2L
1,160 SR
Queue Stats
280W - 262L
1,586 Elo+
Solo
Bellona
Bellona
FuzzyJones
Bellona
Level 144
God Stats
6W - 4L
1,845 SR
Queue Stats
171W - 134L
1,631 Elo+
Solo
Neith
Neith
Igor2000Wounds
Neith
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,287 Elo+
Solo
Scylla
Scylla
bollokid
Scylla
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 102L
1,562 Elo+
Solo
Team Averages
Level 145
1,501 SR
1,513 Elo+

VS

Team Averages
Level 117
1,474 SR
1,532 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Michelledav
Discordia
Level 123
God Stats
23W - 19L
1,652 SR
Queue Stats
213W - 184L
1,556 Elo+
Solo
Tyr
Tyr
N3fariox
Tyr
Level 101
God Stats
0W - 4L
1,219 SR
Queue Stats
102W - 79L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 5 / 10
10,866
988
16,131
10,636
3,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
16
1 / 2 / 8
9,781
889
8,407
12,065
4,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
FuzzyJones
Bellona
17
3 / 1 / 10
11,630
1,057
8,972
15,421
15,450
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 8
11,162
1,015
17,577
13,911
5,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
bollokid
Scylla
17
6 / 0 / 3
11,645
1,059
11,649
6,987
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

275

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 6 / 2
11,125
1,011
15,857
15,978
5,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
 
Sol
15
1 / 2 / 4
9,594
872
10,113
12,127
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
 
Thor
15
1 / 3 / 6
9,551
868
5,666
11,217
4,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Michelledav
Discordia
16
1 / 3 / 8
10,002
909
14,477
8,540
2,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 4 / 7
9,593
872
7,946
18,939
18,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
18
Kills
9
9
Deaths
18
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
5
10
1.6
L
Medusa
 
Medusa
6
6
2
1.17
L
Sol
 
Sol
1
2
4
1.5
L
Thor
 
Thor
1
3
6
1.33
W
Hel
1
2
8
2.5
W
Bellona
FuzzyJones
Bellona
3
1
10
8
W
5
1
8
9
L
Discordia
Michelledav
Discordia
1
3
8
1.67
L
0
4
7
0.88
W
Scylla
bollokid
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,736
Damage
54,059
59,020
Taken
66,801
32,355
Mitigated
35,036
29,923
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,131
666
0
471
10,636
3,691
0
4,754
5,882
28,959
0
L
Medusa
 
Medusa
15,857
8,206
0
1,292
15,978
5,755
0
8,287
7,691
0
37,050
L
Sol
 
Sol
10,113
1,076
0
2,880
12,127
3,727
0
5,880
6,247
28,070
0
L
Thor
 
Thor
5,666
0
0
0
11,217
4,189
0
8,301
2,916
0
17,428
W
Hel
8,407
88
13,645
8,923
12,065
4,914
0
4,795
7,270
15,318
0
W
Bellona
FuzzyJones
Bellona
8,972
1,782
0
892
15,421
15,450
0
4,959
10,462
0
23,371
W
17,577
4,089
0
3,746
13,911
5,717
0
6,734
7,177
0
38,277
L
Discordia
Michelledav
Discordia
14,477
690
0
322
8,540
2,665
0
4,508
4,032
27,490
0
L
7,946
342
0
1,189
18,939
18,700
0
9,211
9,728
0
22,826
W
Scylla
bollokid
Scylla
11,649
1,126
0
2,246
6,987
2,583
0
3,348
3,639
35,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,084
Gold Earned
49,865
197
Minions Killed
188
10
Camps Cleared
7
1,194,545
Distance Traveled
1,125,192
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,866
988
34
3
4
230,073
0
L
Medusa
11,125
1,011
46
4
0
219,222
0
L
Sol
9,594
872
58
5
1
221,017
0
L
Thor
9,551
868
32
3
2
223,935
0
W
Hel
9,781
889
21
2
0
250,146
0
W
Bellona
11,630
1,057
31
3
2
259,376
1
W
Neith
11,162
1,015
48
4
1
221,567
3
L
Discordia
10,002
909
18
2
2
237,513
0
L
Tyr
9,593
872
34
3
2
223,505
0
W
Scylla
11,645
1,059
63
6
3
233,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role