Player Matchup

Anhur
Anhur
DanyPjukeny
Anhur
Level 8
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PixelKing08
Kukulkan
Level 28
God Stats
25W - 22L
1,686 SR
Queue Stats
112W - 114L
1,520 Elo+
Solo
Odin
Odin
SilverFoxxy
Odin
Level 20
God Stats
2W - 1L
1,260 SR
Queue Stats
42W - 49L
1,381 Elo+
Solo
Cerberus
Cerberus
ThiccBread
Cerberus
Level 29
God Stats
32W - 11L
1,733 SR
Queue Stats
127W - 103L
1,512 Elo+
Solo
Hel
Hel
dariusw2
Hel
Level 15
God Stats
21W - 7L
1,286 SR
Queue Stats
52W - 43L
1,304 Elo+
Solo
Team Averages
Level 20
1,508 SR
1,443 Elo+

VS

Team Averages
Level 12
1,517 SR
1,305 Elo+
Ganesha
Ganesha
Belliphant
Ganesha
Level 26
God Stats
6W - 5L
1,659 SR
Queue Stats
192W - 197L
1,336 Elo+
Solo
Jing Wei
Jing Wei
RedFaerScorpion
Jing Wei
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 127L
1,142 Elo+
Solo
Janus
Janus
TeamBACKPACK
Janus
Level 17
God Stats
8W - 9L
1,464 SR
Queue Stats
77W - 101L
1,483 Elo+
Solo
Hachiman
Hachiman
Wilbertika
Hachiman
Level 6
God Stats
2W - 2L
1,461 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo
Da Ji
Da Ji
vladu20072008
Da Ji
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 46L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 13
12,463
1,039
18,060
12,979
4,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PixelKing08
Kukulkan
19
10 / 0 / 12
13,322
1,110
19,479
6,601
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 0 / 15
12,150
1,013
6,648
5,391
4,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
ThiccBread
Cerberus
20
7 / 1 / 20
13,206
1,101
14,059
16,204
15,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 3 / 17
11,805
984
11,414
15,218
7,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Belliphant
Ganesha
18
0 / 9 / 6
12,025
1,002
10,874
28,373
42,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
16
3 / 7 / 1
11,267
939
11,637
20,229
6,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 11 / 1
11,580
965
21,078
21,608
7,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Wilbertika
Hachiman
14
0 / 2 / 1
9,554
796
4,055
3,278
1,103
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 0
9,227
769
230
777
143
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
17
30
Kills
8
8
Deaths
30
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Belliphant
Ganesha
0
9
6
0.33
W
7
4
13
3.38
W
Kukulkan
PixelKing08
Kukulkan
10
0
12
16
L
Jing Wei
3
7
1
0.5
W
3
0
15
10.5
L
5
11
1
0.5
W
Cerberus
ThiccBread
Cerberus
7
1
20
17
L
Hachiman
Wilbertika
Hachiman
0
2
1
0.25
W
3
3
17
3.83
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,660
Damage
47,874
56,393
Taken
74,265
34,660
Mitigated
58,684
26,020
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Belliphant
Ganesha
10,874
779
445
398
28,373
42,722
0
15,813
12,560
25,065
0
W
18,060
11,478
0
2,867
12,979
4,091
0
7,446
5,533
0
26,220
W
Kukulkan
PixelKing08
Kukulkan
19,479
3,179
0
0
6,601
2,735
0
4,320
2,281
62,473
0
L
Jing Wei
11,637
9,226
0
1,297
20,229
6,944
0
12,092
8,137
0
30,816
W
6,648
2,354
0
2,150
5,391
4,978
0
3,520
1,871
0
18,862
L
21,078
1,339
393
1,015
21,608
7,772
0
14,407
7,201
41,592
0
W
Cerberus
ThiccBread
Cerberus
14,059
1,412
0
3,451
16,204
15,479
0
6,575
8,784
33,309
0
L
Hachiman
Wilbertika
Hachiman
4,055
2,176
0
91
3,278
1,103
0
2,192
1,086
0
9,436
W
11,414
651
9,208
8,344
15,218
7,377
0
10,091
5,127
24,769
0
L
230
0
0
0
777
143
0
448
329
0
1,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,946
Gold Earned
53,653
252
Minions Killed
131
10
Camps Cleared
3
1,105,451
Distance Traveled
699,580
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,025
1,002
10
1
0
181,485
1
W
Anhur
12,463
1,039
24
2
0
167,625
0
W
Kukulkan
13,322
1,110
100
8
3
235,271
0
L
Jing Wei
11,267
939
58
5
1
231,692
0
W
Odin
12,150
1,013
40
3
3
256,184
0
L
Janus
11,580
965
42
4
0
196,884
0
W
Cerberus
13,206
1,101
49
4
3
219,518
0
L
Hachiman
9,554
796
18
2
0
68,957
0
W
Hel
11,805
984
39
3
1
226,853
0
L
Da Ji
9,227
769
3
0
2
20,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role