Player Matchup

Cerberus
Cerberus
I shot ya915
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,214 Elo+
Party 1
Susano
Susano
Its Seth Cuhh
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,216 Elo+
Party 1
Fenrir
Fenrir
VMBA 11
Fenrir
Level 20
God Stats
11W - 13L
1,461 SR
Queue Stats
21W - 33L
1,210 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,213 Elo+

VS

Team Averages
Level 20
1,411 SR
1,145 Elo+
Pele
Pele
 
Pele
Level 16
God Stats
3W - 9L
1,413 SR
Queue Stats
5W - 15L
1,085 Elo+
Party 2
Chaac
Chaac
DaddyAku2127
Chaac
Level 21
God Stats
9W - 1L
1,667 SR
Queue Stats
50W - 45L
1,335 Elo+
Party 2
Nox
Nox
kayyla_2
Nox
Level 22
God Stats
1W - 1L
1,153 SR
Queue Stats
2W - 4L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I shot ya915
Cerberus
10
1 / 4 / 5
9,089
606
7,586
13,303
10,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 5 / 2
9,348
623
6,800
11,756
3,294
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
VMBA 11
Fenrir
11
8 / 6 / 3
10,685
712
10,364
17,372
6,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 8 / 5
10,449
697
9,916
10,567
8,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 2 / 0
11,009
734
14,123
16,671
11,550
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 7
9,529
635
3,653
6,192
4,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
11
Kills
15
15
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
8
5
0.94
W
9
2
0
4.5
L
Cerberus
I shot ya915
Cerberus
1
4
5
0.88
L
2
5
2
0.6
L
Fenrir
VMBA 11
Fenrir
8
6
3
1.58
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
27,692
42,431
Taken
33,430
19,606
Mitigated
24,857
7,369
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,916
1,932
0
285
10,567
8,661
563
1,101
9,466
0
24,052
W
14,123
5,502
445
6,194
16,671
11,550
130
5,044
11,627
0
40,739
L
Cerberus
I shot ya915
Cerberus
7,586
833
308
3,003
13,303
10,263
0
1,960
11,343
29,467
0
L
6,800
1,944
0
1,561
11,756
3,294
0
789
10,967
0
31,400
L
Fenrir
VMBA 11
Fenrir
10,364
2,611
0
2,497
17,372
6,049
0
1,042
16,330
0
30,054
W
3,653
668
0
1,227
6,192
4,646
377
1,502
4,690
17,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
30,987
152
Minions Killed
132
0
Camps Cleared
0
672,704
Distance Traveled
727,444
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,449
697
30
2
0
217,519
0
W
Chaac
11,009
734
61
4
0
289,730
1
L
Cerberus
9,089
606
54
4
0
215,896
0
L
Susano
9,348
623
56
4
0
213,851
2
L
Fenrir
10,685
712
42
3
0
242,957
2
W
Nox
9,529
635
41
3
0
220,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role