Player Matchup

Anubis
Anubis
RabidFlamez
Anubis
Level 75
God Stats
67W - 25L
1,638 SR
Queue Stats
188W - 104L
1,678 Elo+
Party 2
Odin
Odin
RabidStomach
Odin
Level 28
God Stats
12W - 5L
1,702 SR
Queue Stats
17W - 9L
1,677 Elo+
Party 2
Fenrir
Fenrir
Rabidlung
Fenrir
Level 68
God Stats
4W - 5L
1,680 SR
Queue Stats
143W - 84L
1,658 Elo+
Party 2
Team Averages
Level 57
1,673 SR
1,671 Elo+

VS

Team Averages
Level 49
1,370 SR
1,505 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Big_Daddy_J30
Izanami
Level 12
God Stats
3W - 8L
1,090 SR
Queue Stats
17W - 32L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GLOVREA
Jormungandr
Level 29
God Stats
5W - 6L
1,519 SR
Queue Stats
24W - 25L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 1 / 5
9,222
838
11,118
7,458
3,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 9
7,623
693
3,244
7,058
4,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Rabidlung
Fenrir
12
11 / 3 / 5
10,218
929
10,333
9,505
4,937
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 6 / 1
7,474
679
5,924
8,617
1,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
8
2 / 6 / 0
7,344
668
3,015
6,914
1,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
GLOVREA
Jormungandr
8
1 / 8 / 4
7,383
671
6,587
12,810
5,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
6
1
0.42
L
Izanami
2
6
0
0.33
L
Jormungandr
GLOVREA
Jormungandr
1
8
4
0.38
W
Anubis
8
1
5
10.5
W
1
1
9
5.5
W
Fenrir
Rabidlung
Fenrir
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
15,526
24,021
Taken
28,341
12,561
Mitigated
9,381
7,771
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,924
486
0
510
8,617
1,958
0
2,199
6,418
20,542
0
L
Izanami
3,015
1,951
0
286
6,914
1,514
0
4,784
2,130
0
15,070
L
Jormungandr
GLOVREA
Jormungandr
6,587
3,245
405
1,959
12,810
5,909
0
4,163
8,647
18,055
0
W
Anubis
11,118
244
0
3,359
7,458
3,371
633
3,756
3,702
40,981
0
W
3,244
383
0
1,250
7,058
4,253
190
4,054
3,004
0
12,779
W
Fenrir
Rabidlung
Fenrir
10,333
3,986
0
3,162
9,505
4,937
222
4,745
4,760
0
37,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
22,201
148
Minions Killed
101
0
Camps Cleared
0
643,308
Distance Traveled
498,876
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,474
679
37
3
0
173,972
0
L
Izanami
7,344
668
38
3
0
154,159
0
L
Jormungandr
7,383
671
26
2
0
170,745
0
W
Anubis
9,222
838
74
7
0
195,435
1
W
Odin
7,623
693
22
2
0
207,888
0
W
Fenrir
10,218
929
52
5
0
239,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role