Player Matchup

Ra
Ra
JavierViper
Ra
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 87L
1,501 Elo+
Solo
Jing Wei
Jing Wei
aguster18
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,319 Elo+
Solo
Set
Set
spidion2582
Set
Level 8
God Stats
13W - 15L
1,503 SR
Queue Stats
14W - 17L
1,417 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,412 Elo+

VS

Team Averages
Level 27
1,452 SR
1,449 Elo+
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AstroPerkin
Tyr
Level 6
God Stats
1W - 3L
1,357 SR
Queue Stats
9W - 7L
1,556 Elo+
Solo
Nemesis
Nemesis
Thiago14022003
Nemesis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
15,598
709
18,039
15,640
6,201
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
aguster18
Jing Wei
7
0 / 6 / 1
10,490
477
507
7,012
1,774
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 8 / 4
13,585
618
9,731
18,980
10,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
6 / 3 / 6
14,437
656
12,555
13,926
4,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 4 / 5
15,061
685
17,622
26,733
34,730
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

1
0 / 0 / 0
8,154
371
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
16
17
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
3
6
3
L
10
4
5
3.13
W
5
3
2
2
L
0
0
0
0
W
Jing Wei
aguster18
Jing Wei
0
6
1
0.08
W
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
30,177
41,632
Taken
40,659
18,578
Mitigated
39,290
10,538
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,555
1,125
0
2,667
13,926
4,560
130
8,691
5,235
53,319
0
L
17,622
3,818
0
14,632
26,733
34,730
11
9,403
17,330
0
80,262
W
18,039
2,877
2,091
5,865
15,640
6,201
2,770
4,106
11,534
104,294
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
aguster18
Jing Wei
507
259
0
0
7,012
1,774
176
2,127
4,885
0
2,476
W
9,731
6,331
313
2,269
18,980
10,603
546
6,396
12,584
0
37,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
37,652
227
Minions Killed
170
0
Camps Cleared
0
1,045,008
Distance Traveled
742,708
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
14,437
656
78
4
0
321,668
0
L
Tyr
15,061
685
92
4
0
421,040
4
W
Ra
15,598
709
180
8
0
426,785
6
L
Nemesis
8,154
371
0
0
0
0
0
W
Jing Wei
10,490
477
5
0
0
228,794
1
W
Set
13,585
618
42
2
0
389,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role