Player Matchup

He Bo
He Bo
Gold III
DerKaanium x
He Bo
Gold III
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
346W - 337L
1,375 MMR
Solo
Olorun
Olorun
Gold III
DopeyZebraz
Olorun
Gold III
Level 139
God Stats
3W - 1L
1,720 SR
Queue Stats
110W - 109L
1,347 MMR
Solo
Bellona
Bellona
Gold III
KindBunny711875
Bellona
Gold III
Level 108
God Stats
1W - 2L
1,336 SR
Queue Stats
70W - 71L
1,368 MMR
Solo
Merlin
Merlin
Gold III
MookieMurk18
Merlin
Gold III
Level 148
God Stats
17W - 12L
1,587 SR
Queue Stats
410W - 411L
1,417 MMR
Solo
Guan Yu
Guan Yu
Gold III
yungxtrillxtony
Guan Yu
Gold III
Level 153
God Stats
6W - 6L
1,636 SR
Queue Stats
355W - 373L
1,348 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,556 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,527 SR
1,370 MMR
Hera
Hera
Silver II
Authority
Hera
Silver II
Level 115
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 16L
1,393 MMR
Solo
Ne Zha
Ne Zha
Gold III
X-_GuILleMax_-X
Ne Zha
Gold III
Level 105
God Stats
13W - 11L
1,618 SR
Queue Stats
193W - 197L
1,393 MMR
Solo
Awilix
Awilix
Silver IV
divinehikari
Awilix
Silver IV
Level 106
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 3L
1,411 MMR
Solo
Chaac
Chaac
Gold IV
lietuvis_vaikas
Chaac
Gold IV
Level 105
God Stats
12W - 10L
1,467 SR
Queue Stats
319W - 280L
1,313 MMR
Solo
Medusa
Medusa
Gold V
zL RevolTax
Medusa
Gold V
Level 145
God Stats
2W - 1L
1,758 SR
Queue Stats
97W - 104L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 9
14,063
611
13,299
11,619
3,772
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
18
7 / 4 / 5
12,890
560
12,760
22,119
9,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 9
13,844
602
26,193
23,002
31,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
4 / 2 / 12
13,712
596
12,271
11,963
4,494
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 6
14,678
638
11,210
24,165
16,432
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ThorArachneKumbhakarnaChang'eKukulkan

VS

Bans
AnubisThanatosHeimdallrCu ChulainnBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
3 / 6 / 4
10,756
468
10,655
12,762
4,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 6 / 4
9,318
405
8,721
20,094
5,427
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
16
2 / 10 / 5
10,724
466
10,608
17,567
5,554
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 4 / 1
11,800
513
16,536
30,023
34,032
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
20
5 / 6 / 0
12,382
538
15,353
15,039
5,056
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
32
Kills
12
12
Deaths
32
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
3
6
4
0.83
W
6
1
9
10.5
W
Olorun
7
4
5
2.38
W
4
2
9
4.25
W
Merlin
4
2
12
5
L
1
6
4
0.5
L
Awilix
2
10
5
0.45
L
1
4
1
0.38
W
11
3
6
4.67
L
Medusa
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,733
Damage
61,873
92,868
Taken
95,485
65,157
Mitigated
54,759
50,090
Healing
31,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
10,655
2,447
0
500
12,762
4,690
1,070
7,267
5,495
71,013
0
W
13,299
677
0
6,311
11,619
3,772
977
2,467
9,152
120,844
0
W
Olorun
12,760
7,549
1,023
11,441
22,119
9,103
5,332
2,764
19,355
94,670
0
W
26,193
11,510
0
13,638
23,002
31,356
1,414
895
22,107
7,961
89,199
W
Merlin
12,271
448
0
3,919
11,963
4,494
1,816
2,596
9,367
93,849
0
L
8,721
1,793
0
5,531
20,094
5,427
1,130
11,987
8,107
0
38,562
L
Awilix
10,608
4,748
419
3,164
17,567
5,554
919
8,978
8,589
0
52,521
L
16,536
4,564
0
17,742
30,023
34,032
884
6,695
23,328
0
96,823
W
11,210
2,800
4,435
9,323
24,165
16,432
1,445
2,243
21,922
5,840
43,145
L
Medusa
15,353
8,043
0
4,210
15,039
5,056
2,385
7,640
7,399
0
83,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,187
Gold Earned
54,980
666
Minions Killed
556
0
Camps Cleared
0
1,984,266
Distance Traveled
1,911,951
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,756
468
117
5
0
349,840
1
W
He Bo
14,063
611
152
7
0
430,153
6
W
Olorun
12,890
560
123
5
0
353,654
1
W
Bellona
13,844
602
152
7
0
385,328
0
W
Merlin
13,712
596
158
7
0
400,869
8
L
Ne Zha
9,318
405
55
2
0
418,408
3
L
Awilix
10,724
466
81
4
0
397,768
0
L
Chaac
11,800
513
174
8
0
378,153
0
W
Guan Yu
14,678
638
81
4
0
414,262
1
L
Medusa
12,382
538
129
6
0
367,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role