Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
JanusOrTrolll
Janus
Level 121
God Stats
5W - 4L
1,697 SR
Queue Stats
24W - 15L
1,736 Elo+
Solo
Ra
Ra
MH0lla_NJ
Ra
Level 151
God Stats
31W - 22L
1,762 SR
Queue Stats
489W - 482L
1,644 Elo+
Party 1
Ymir
Ymir
jassim_ninja
Ymir
Level 56
God Stats
184W - 174L
1,575 SR
Queue Stats
186W - 182L
1,561 Elo+
Party 1
Nike
Nike
xJGBxHavoc
Nike
Level 83
God Stats
4W - 0L
1,760 SR
Queue Stats
42W - 30L
1,644 Elo+
Party 1
Team Averages
Level 104
1,659 SR
1,617 Elo+

VS

Team Averages
Level 102
1,560 SR
1,557 Elo+
Scylla
Scylla
BIGGRIFF96
Scylla
Level 89
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 41L
1,582 Elo+
Solo
Hera
Hera
DaMonkeyKing61
Hera
Level 126
God Stats
1W - 1L
1,447 SR
Queue Stats
60W - 55L
1,532 Elo+
Solo
Bellona
Bellona
Lazy_behemoth
Bellona
Level 66
God Stats
8W - 6L
1,683 SR
Queue Stats
34W - 29L
1,653 Elo+
Solo
Heimdallr
Heimdallr
Reddish Lie
Heimdallr
Level 105
God Stats
4W - 7L
1,451 SR
Queue Stats
179W - 166L
1,549 Elo+
Solo
Arachne
Arachne
angie_lyn08
Arachne
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 45L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 2 / 8
11,060
1,005
8,439
13,509
5,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 3 / 14
12,368
1,124
25,932
9,475
3,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 11
10,826
984
8,335
7,383
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 15
10,019
911
4,343
11,237
6,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 2 / 16
10,828
984
11,091
14,258
9,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

250

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIGGRIFF96
Scylla
16
4 / 4 / 2
10,902
991
14,360
8,909
3,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 4
10,261
933
14,150
8,593
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
16
1 / 4 / 4
10,060
915
7,450
15,668
15,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Reddish Lie
Heimdallr
16
0 / 7 / 7
9,902
900
9,453
13,028
4,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
angie_lyn08
Arachne
16
2 / 6 / 4
9,969
906
6,073
16,627
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
24
Kills
10
10
Deaths
24
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
2
8
5.5
L
Scylla
BIGGRIFF96
Scylla
4
4
2
1.25
L
3
3
4
1.67
W
8
3
14
5
L
Bellona
1
4
4
0.75
W
4
1
11
9.5
L
Heimdallr
Reddish Lie
Heimdallr
0
7
7
0.5
L
Arachne
angie_lyn08
Arachne
2
6
4
0.67
W
1
2
15
4.25
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,140
Damage
51,486
55,862
Taken
62,825
28,444
Mitigated
32,011
9,658
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,439
5,147
0
2,757
13,509
5,918
0
5,773
7,736
0
17,384
L
Scylla
BIGGRIFF96
Scylla
14,360
1,243
0
1,792
8,909
3,128
0
4,371
4,538
49,768
0
L
14,150
3,287
0
0
8,593
2,963
0
5,775
2,818
33,935
0
W
25,932
1,084
0
0
9,475
3,646
0
4,528
4,947
49,921
0
L
Bellona
7,450
479
0
1,158
15,668
15,361
0
12,099
3,569
338
19,060
W
8,335
48
2,958
1,371
7,383
3,013
0
3,714
3,669
47,603
0
L
Heimdallr
Reddish Lie
Heimdallr
9,453
3,208
0
210
13,028
4,859
0
6,659
6,369
0
34,597
L
Arachne
angie_lyn08
Arachne
6,073
3,364
0
2,077
16,627
5,700
0
9,706
6,921
0
13,539
W
4,343
331
1,336
1,236
11,237
6,174
0
7,314
3,923
12,573
0
W
11,091
1,822
0
0
14,258
9,693
0
7,519
6,739
0
25,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
51,094
229
Minions Killed
237
5
Camps Cleared
7
1,127,334
Distance Traveled
1,022,006
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,060
1,005
23
2
2
239,360
0
L
Scylla
10,902
991
91
8
2
186,784
0
L
Hera
10,261
933
36
3
1
195,391
1
W
Janus
12,368
1,124
60
5
0
219,117
1
L
Bellona
10,060
915
28
3
0
227,954
0
W
Ra
10,826
984
99
9
1
215,264
0
L
Heimdallr
9,902
900
61
6
2
177,460
1
L
Arachne
9,969
906
21
2
2
234,417
0
W
Ymir
10,019
911
19
2
2
209,827
1
W
Nike
10,828
984
28
3
0
243,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role