Player Matchup

Athena
Athena
Admiral PeLon
Athena
Level 121
God Stats
3W - 9L
1,917 SR
Queue Stats
222W - 196L
1,118 Elo+
Party 1
Ra
Ra
SnakeFoxHound89
Ra
Level 6
God Stats
5W - 2L
1,798 SR
Queue Stats
278W - 283L
1,156 Elo+
Party 1
Nemesis
Nemesis
luva_ativa
Nemesis
Level 19
God Stats
16W - 22L
1,191 SR
Queue Stats
439W - 459L
1,086 Elo+
Solo
Team Averages
Level 49
1,635 SR
1,120 Elo+

VS

Team Averages
Level 57
1,579 SR
1,283 Elo+
Chiron
Chiron
 
Chiron
Level 17
God Stats
4W - 4L
1,608 SR
Queue Stats
7W - 5L
1,361 Elo+
Solo
Kukulkan
Kukulkan
chagaspersonal
Kukulkan
Level 147
God Stats
5W - 3L
1,853 SR
Queue Stats
46W - 59L
1,375 Elo+
Solo
Hel
Hel
sporty-tortoise6
Hel
Level 8
God Stats
3W - 3L
1,275 SR
Queue Stats
8W - 22L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
11,240
624
9,277
22,421
22,756
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
3 / 8 / 2
11,079
616
16,596
16,075
7,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
luva_ativa
Nemesis
13
4 / 2 / 4
11,758
653
10,985
16,425
6,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
8 / 3 / 2
11,933
663
17,648
16,917
5,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
5 / 2 / 6
12,159
676
21,469
15,280
6,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 6
10,751
597
6,298
15,090
4,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
9
Kills
14
14
Deaths
9
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
3
2
3
L
2
4
6
1.25
L
3
8
2
0.5
W
Kukulkan
5
2
6
4
L
Nemesis
luva_ativa
Nemesis
4
2
4
3
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,858
Damage
45,415
54,921
Taken
47,287
36,484
Mitigated
16,896
10,331
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,648
11,981
1,142
4,295
16,917
5,855
1,353
8,625
8,292
0
35,006
L
9,277
1,769
570
1,676
22,421
22,756
0
10,391
12,030
25,656
0
L
16,596
2,313
2,622
3,550
16,075
7,706
48
10,015
6,060
50,745
0
W
Kukulkan
21,469
2,893
1,005
2,981
15,280
6,236
394
8,564
6,716
80,487
0
L
Nemesis
luva_ativa
Nemesis
10,985
1,203
0
1,913
16,425
6,022
0
7,388
9,037
0
25,318
W
6,298
1,532
8,470
6,574
15,090
4,805
461
8,800
6,290
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
34,843
132
Minions Killed
190
0
Camps Cleared
0
894,301
Distance Traveled
832,420
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,933
663
38
2
0
258,153
0
L
Athena
11,240
624
32
2
0
293,353
1
L
Ra
11,079
616
66
4
0
255,027
0
W
Kukulkan
12,159
676
122
7
0
274,140
3
L
Nemesis
11,758
653
34
2
0
345,921
0
W
Hel
10,751
597
30
2
0
300,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role