Player Matchup

Jormungandr
Jormungandr
AntiHeroLv9
Jormungandr
Level 141
God Stats
1W - 1L
1,730 SR
Queue Stats
39W - 43L
1,588 Elo+
Solo
Loki
Loki
EdgarAlanPwnage
Loki
Level 127
God Stats
32W - 26L
1,613 SR
Queue Stats
39W - 33L
1,640 Elo+
Solo
Nu Wa
Nu Wa
Lampo_IX
Nu Wa
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 38L
1,817 Elo+
Party 1
Hercules
Hercules
P-I-K-A-P-P-A
Hercules
Level 156
God Stats
14W - 8L
1,769 SR
Queue Stats
113W - 132L
1,557 Elo+
Party 1
Medusa
Medusa
YT_ninja-life3
Medusa
Level 129
God Stats
3W - 1L
1,499 SR
Queue Stats
190W - 194L
1,508 Elo+
Solo
Team Averages
Level 132
1,622 SR
1,622 Elo+

VS

Team Averages
Level 120
1,508 SR
1,597 Elo+
Fenrir
Fenrir
ApeX2690
Fenrir
Level 126
God Stats
2W - 5L
1,443 SR
Queue Stats
60W - 44L
1,621 Elo+
Solo
Kali
Kali
CremeFraiche778
Kali
Level 139
God Stats
9W - 7L
1,642 SR
Queue Stats
408W - 392L
1,666 Elo+
Solo
Bacchus
Bacchus
MaddIceMan
Bacchus
Level 129
God Stats
12W - 15L
1,466 SR
Queue Stats
1,003W - 1,031L
1,548 Elo+
Solo
Ullr
Ullr
RagingCringe
Ullr
Level 78
God Stats
16W - 12L
1,715 SR
Queue Stats
343W - 314L
1,590 Elo+
Solo
Poseidon
Poseidon
TRUExDuBzST3P
Poseidon
Level 128
God Stats
2W - 2L
1,275 SR
Queue Stats
158W - 138L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AntiHeroLv9
Jormungandr
20
3 / 6 / 26
13,855
990
16,622
24,661
28,926
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 4 / 13
16,069
1,148
14,795
14,592
7,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Lampo_IX
Nu Wa
20
8 / 3 / 26
15,535
1,110
27,029
9,314
4,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
P-I-K-A-P-P-A
Hercules
20
6 / 1 / 25
14,829
1,059
19,170
25,970
43,968
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 4 / 22
15,584
1,113
34,551
15,263
8,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ApeX2690
Fenrir
17
0 / 10 / 3
11,538
824
6,209
22,675
12,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 15 / 11
14,851
1,061
23,931
32,010
13,488
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MaddIceMan
Bacchus
20
3 / 2 / 9
14,806
1,058
10,753
17,839
25,711
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 9
13,290
949
15,666
25,954
14,087
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
TRUExDuBzST3P
Poseidon
20
8 / 9 / 7
15,971
1,141
26,876
24,430
8,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
57
41
Kills
18
18
Deaths
41
112
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AntiHeroLv9
Jormungandr
3
6
26
2.67
L
Fenrir
ApeX2690
Fenrir
0
10
3
0.15
L
5
15
11
0.7
W
12
4
13
4.63
W
Nu Wa
Lampo_IX
Nu Wa
8
3
26
7
L
Bacchus
MaddIceMan
Bacchus
3
2
9
3.75
W
Hercules
P-I-K-A-P-P-A
Hercules
6
1
25
18.5
L
2
5
9
1.3
L
Poseidon
TRUExDuBzST3P
Poseidon
8
9
7
1.28
W
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,167
Damage
83,435
89,800
Taken
122,908
94,180
Mitigated
74,608
14,513
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AntiHeroLv9
Jormungandr
16,622
5,711
0
741
24,661
28,926
0
11,752
12,909
40,000
0
L
Fenrir
ApeX2690
Fenrir
6,209
1,326
0
537
22,675
12,359
0
6,480
15,810
0
13,818
L
23,931
16,803
0
4,929
32,010
13,488
0
11,012
20,998
0
41,665
W
14,795
6,457
0
361
14,592
7,852
0
7,079
7,513
0
54,837
W
Nu Wa
Lampo_IX
Nu Wa
27,029
5,809
0
672
9,314
4,506
0
3,196
6,118
58,452
0
L
Bacchus
MaddIceMan
Bacchus
10,753
815
0
0
17,839
25,711
0
8,411
9,428
47,152
0
W
Hercules
P-I-K-A-P-P-A
Hercules
19,170
8,584
0
12,739
25,970
43,968
0
10,055
15,637
0
25,157
L
15,666
10,795
835
4,391
25,954
14,087
0
10,086
15,868
0
51,449
L
Poseidon
TRUExDuBzST3P
Poseidon
26,876
4,677
0
3,864
24,430
8,963
0
7,662
16,768
87,989
0
W
34,551
22,186
0
0
15,263
8,928
0
5,547
9,716
0
56,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,872
Gold Earned
70,456
301
Minions Killed
332
10
Camps Cleared
9
1,342,369
Distance Traveled
1,313,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,855
990
57
4
0
243,555
0
L
Fenrir
11,538
824
14
1
1
238,360
0
L
Kali
14,851
1,061
29
2
3
276,519
0
W
Loki
16,069
1,148
114
8
7
278,325
0
W
Nu Wa
15,535
1,110
78
6
1
242,961
1
L
Bacchus
14,806
1,058
59
4
2
256,704
1
W
Hercules
14,829
1,059
10
1
2
295,515
0
L
Ullr
13,290
949
78
6
2
268,294
0
L
Poseidon
15,971
1,141
152
11
1
274,010
1
W
Medusa
15,584
1,113
42
3
0
282,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role