Player Matchup

Scylla
Scylla
Acmurillo95
Scylla
Level 99
God Stats
1W - 2L
1,489 SR
Queue Stats
61W - 62L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
BelgianWarrior
Ao Kuang
Level 66
God Stats
2W - 1L
1,803 SR
Queue Stats
52W - 53L
1,437 Elo+
Solo
Sol
Sol
DomaijsCZ
Sol
Level 121
God Stats
6W - 13L
1,501 SR
Queue Stats
371W - 373L
1,442 Elo+
Solo
Da Ji
Da Ji
Reforma
Da Ji
Level 87
God Stats
2W - 5L
1,644 SR
Queue Stats
135W - 151L
1,458 Elo+
Solo
The Morrigan
The Morrigan
Rharen
The Morrigan
Level 101
God Stats
1W - 4L
1,485 SR
Queue Stats
124W - 122L
1,453 Elo+
Solo
Team Averages
Level 95
1,585 SR
1,453 Elo+

VS

Team Averages
Level 103
1,546 SR
1,465 Elo+
Vamana
Vamana
Kiep-Son_-10
Vamana
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
276W - 284L
1,488 Elo+
Party 2
Nike
Nike
KimberlyWeedStar
Nike
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
186W - 205L
1,416 Elo+
Party 1
Serqet
Serqet
The-Flash_pol
Serqet
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
164W - 181L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
Touhounatic
Hun Batz
Level 60
God Stats
3W - 0L
1,582 SR
Queue Stats
97W - 82L
1,499 Elo+
Solo
Cupid
Cupid
WeedStarLegend
Cupid
Level 157
God Stats
19W - 10L
1,645 SR
Queue Stats
597W - 624L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 6 / 13
11,581
772
11,513
11,367
3,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
16
3 / 10 / 8
10,111
674
11,541
19,464
13,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

19
9 / 9 / 5
11,961
797
15,386
19,247
6,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Reforma
Da Ji
19
7 / 8 / 10
11,974
798
13,647
21,698
10,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Rharen
The Morrigan
18
3 / 9 / 13
11,075
738
10,591
10,367
3,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 7 / 21
11,387
759
10,889
20,142
14,178
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 6 / 15
12,445
830
10,458
19,160
9,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 5 / 20
12,712
847
8,164
19,660
8,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Touhounatic
Hun Batz
19
4 / 6 / 21
11,857
790
18,068
14,026
9,369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
17 / 4 / 18
14,172
945
26,436
18,188
8,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
137
27
Kills
42
42
Deaths
28
49
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
6
13
1.92
L
Ao Kuang
3
10
8
0.7
L
9
9
5
1.28
W
Vamana
3
7
21
1.93
W
9
6
15
2.75
L
Da Ji
Reforma
Da Ji
7
8
10
1.5
L
The Morrigan
Rharen
The Morrigan
3
9
13
1.06
W
9
5
20
3.8
W
Hun Batz
Touhounatic
Hun Batz
4
6
21
2.42
W
17
4
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,678
Damage
74,015
82,143
Taken
91,176
37,636
Mitigated
49,459
18,498
Healing
32,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,513
55
459
996
11,367
3,760
0
0
10,935
28,707
0
L
Ao Kuang
11,541
3,175
639
4,995
19,464
13,931
0
0
19,200
15,917
0
L
15,386
3,277
641
4,547
19,247
6,076
0
0
18,998
30,932
0
W
Vamana
10,889
4,675
0
5,388
20,142
14,178
1,013
11,951
8,191
0
27,843
W
10,458
708
481
2,351
19,160
9,453
1,124
9,365
9,795
0
27,896
L
Da Ji
Reforma
Da Ji
13,647
3,087
1,666
3,926
21,698
10,185
0
0
21,045
0
21,726
L
The Morrigan
Rharen
The Morrigan
10,591
734
479
150
10,367
3,684
0
0
10,100
30,314
415
W
8,164
1,072
1,788
3,971
19,660
8,305
772
11,398
8,262
0
17,143
W
Hun Batz
Touhounatic
Hun Batz
18,068
2,940
2,175
1,648
14,026
9,369
735
7,413
6,613
0
43,096
W
26,436
17,027
5,648
9,010
18,188
8,154
2,356
8,489
9,699
0
54,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,702
Gold Earned
62,573
142
Minions Killed
162
0
Camps Cleared
0
1,039,795
Distance Traveled
1,344,608
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,581
772
53
4
0
237,732
0
L
Ao Kuang
10,111
674
10
1
0
169,926
0
L
Sol
11,961
797
34
2
0
206,062
0
W
Vamana
11,387
759
39
3
0
267,697
1
W
Nike
12,445
830
27
2
0
274,467
0
L
Da Ji
11,974
798
6
0
0
213,732
0
L
The Morrigan
11,075
738
39
3
0
212,343
1
W
Serqet
12,712
847
10
1
0
249,610
1
W
Hun Batz
11,857
790
47
3
0
286,761
1
W
Cupid
14,172
945
39
3
0
266,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role