Player Matchup

Arachne
Arachne
JaiThePie
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 68L
1,527 Elo+
Party 1
Achilles
Achilles
Sethy117
Achilles
Level 86
God Stats
24W - 15L
1,638 SR
Queue Stats
202W - 94L
1,541 Elo+
Party 1
Ra
Ra
Taj271
Ra
Level 87
God Stats
22W - 9L
1,169 SR
Queue Stats
233W - 116L
1,525 Elo+
Party 1
Team Averages
Level 85
1,435 SR
1,531 Elo+

VS

Team Averages
Level 128
1,699 SR
1,461 Elo+
Zeus
Zeus
CrazyElement
Zeus
Level 124
God Stats
8W - 9L
1,572 SR
Queue Stats
188W - 196L
1,535 Elo+
Solo
Bakasura
Bakasura
NOVAKIN1276
Bakasura
Level 121
God Stats
4W - 4L
1,700 SR
Queue Stats
149W - 190L
1,353 Elo+
Party 2
Ymir
Ymir
XxN3ON-FlamexX
Ymir
Level 138
God Stats
16W - 6L
1,824 SR
Queue Stats
409W - 326L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JaiThePie
Arachne
16
5 / 4 / 5
15,829
633
13,703
21,860
8,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Sethy117
Achilles
16
3 / 4 / 7
14,892
596
18,881
26,652
25,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ra
17
6 / 6 / 5
16,356
654
15,922
21,036
8,068
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 3
15,854
634
30,869
14,061
4,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
NOVAKIN1276
Bakasura
16
3 / 4 / 5
14,770
591
10,973
19,994
7,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 9
16,188
648
13,575
24,884
29,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
14
Kills
14
14
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
W
Arachne
JaiThePie
Arachne
5
4
5
1.88
L
Bakasura
NOVAKIN1276
Bakasura
3
4
5
1.38
W
Achilles
Sethy117
Achilles
3
4
7
1.63
W
Ra
6
6
5
1.42
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,506
Damage
55,417
69,548
Taken
58,939
41,626
Mitigated
41,551
32,074
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,869
2,122
0
250
14,061
4,313
89
2,945
11,116
117,187
0
W
Arachne
JaiThePie
Arachne
13,703
8,467
0
6,834
21,860
8,080
513
13,809
7,191
0
83,056
L
Bakasura
NOVAKIN1276
Bakasura
10,973
7,421
0
4,282
19,994
7,968
0
6,219
13,775
0
46,262
W
Achilles
Sethy117
Achilles
18,881
3,112
0
5,272
26,652
25,478
1,337
16,062
9,021
0
58,507
W
Ra
15,922
1,052
9,187
10,781
21,036
8,068
819
14,689
5,647
104,099
0
L
13,575
946
0
750
24,884
29,270
0
6,840
18,044
62,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
46,812
312
Minions Killed
333
0
Camps Cleared
0
1,380,308
Distance Traveled
1,344,718
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,854
634
153
6
0
366,436
3
W
Arachne
15,829
633
99
4
0
510,404
7
L
Bakasura
14,770
591
106
4
0
543,768
4
W
Achilles
14,892
596
49
2
0
448,840
4
W
Ra
16,356
654
164
7
0
421,064
2
L
Ymir
16,188
648
74
3
0
434,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role