Player Matchup

Serqet
Serqet
Platinum IV
BonBonChocoIat
Serqet
Platinum IV
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
361W - 369L
1,675 MMR
Party 1
Persephone
Persephone
Silver II
MidCarry
Persephone
Silver II
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,690 MMR
Solo
Ares
Ares
Platinum IV
TeamMate2
Ares
Platinum IV
Level 160
God Stats
18W - 16L
1,702 SR
Queue Stats
296W - 304L
1,634 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Yeeeeeeeha
Heimdallr
Platinum III
Level 160
God Stats
1W - 2L
1,524 SR
Queue Stats
46W - 45L
1,715 MMR
Solo
Vulcan
Vulcan
Platinum III
extremadura1550
Vulcan
Platinum III
Level 149
God Stats
31W - 15L
1,662 SR
Queue Stats
266W - 250L
1,692 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,577 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,586 SR
1,596 MMR
Set
Set
Platinum IV
 
Set
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Compyyt
Anubis
Platinum V
Level 112
God Stats
1W - 1L
1,745 SR
Queue Stats
14W - 19L
1,722 MMR
Solo
Bacchus
Bacchus
Platinum V
Semnas
Bacchus
Platinum V
Level 136
God Stats
2W - 4L
1,683 SR
Queue Stats
52W - 42L
1,634 MMR
Solo
Medusa
Medusa
Platinum V
天蓬元帅
Medusa
Platinum V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 106L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,941
543
7,688
14,352
6,249
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
MidCarry
Persephone
19
8 / 2 / 10
13,302
605
19,444
12,190
7,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
3 / 5 / 8
10,815
492
7,398
14,342
9,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Yeeeeeeeha
Heimdallr
17
1 / 5 / 9
11,358
516
5,785
10,952
3,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 3 / 5
13,230
601
15,950
8,135
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
OdinYemojaThorSusanoKukulkan

VS

Bans
The MorriganKhepriHou YiVamanaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 4 / 3
12,174
553
6,938
12,913
4,993
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
 
Bellona
15
0 / 6 / 3
10,008
455
6,317
15,541
16,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Compyyt
Anubis
13
1 / 7 / 2
9,153
416
7,925
13,671
5,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Semnas
Bacchus
12
2 / 6 / 7
9,467
430
7,365
16,519
12,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
19
9 / 2 / 3
12,342
561
10,269
11,327
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
24
Kills
16
16
Deaths
25
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
4
3
1.38
L
Bellona
 
Bellona
0
6
3
0.25
W
3
1
9
7.5
L
Anubis
Compyyt
Anubis
1
7
2
0.29
W
Persephone
MidCarry
Persephone
8
2
10
6.5
L
Bacchus
Semnas
Bacchus
2
6
7
0.92
W
Ares
3
5
8
1.4
W
Heimdallr
Yeeeeeeeha
Heimdallr
1
5
9
1.1
W
9
3
5
3.83
L
Medusa
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,265
Damage
38,814
59,971
Taken
69,971
29,757
Mitigated
44,543
14,250
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,938
2,972
0
4,281
12,913
4,993
0
6,104
6,195
0
88,058
L
Bellona
 
Bellona
6,317
1,445
0
4,321
15,541
16,701
602
10,396
4,755
323
60,379
W
7,688
1,773
0
4,331
14,352
6,249
0
1,868
12,484
0
79,259
L
Anubis
Compyyt
Anubis
7,925
393
0
3,657
13,671
5,790
0
10,344
3,169
53,692
0
W
Persephone
MidCarry
Persephone
19,444
2,020
99
4,934
12,190
7,108
1,118
2,471
9,719
98,312
0
L
Bacchus
Semnas
Bacchus
7,365
1,181
0
1,225
16,519
12,803
0
9,769
6,742
22,528
0
W
Ares
7,398
224
0
1,060
14,342
9,550
505
5,710
8,632
18,399
0
W
Heimdallr
Yeeeeeeeha
Heimdallr
5,785
1,487
0
3,096
10,952
3,971
755
2,585
8,367
0
73,369
W
15,950
3,803
0
730
8,135
2,879
0
3,064
5,071
94,281
0
L
Medusa
10,269
3,234
0
3,202
11,327
4,256
276
6,179
5,129
0
94,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
53,144
587
Minions Killed
587
0
Camps Cleared
0
2,184,722
Distance Traveled
1,925,613
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,174
553
145
7
0
419,436
9
L
Bellona
10,008
455
135
6
0
351,725
9
W
Serqet
11,941
543
118
5
0
470,114
8
L
Anubis
9,153
416
121
6
0
269,131
6
W
Persephone
13,302
605
170
8
0
430,594
7
L
Bacchus
9,467
430
22
1
0
469,200
9
W
Ares
10,815
492
13
1
0
440,432
10
W
Heimdallr
11,358
516
130
6
0
410,500
3
W
Vulcan
13,230
601
156
7
0
433,082
0
L
Medusa
12,342
561
164
7
0
416,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role