Player Matchup

Fenrir
Fenrir
Icy-_-King3
Fenrir
Level 128
God Stats
2W - 1L
1,978 SR
Queue Stats
41W - 46L
1,599 Elo+
Party 1
Skadi
Skadi
Ooo_Its_Cody
Skadi
Level 59
God Stats
7W - 6L
1,720 SR
Queue Stats
8W - 13L
1,365 Elo+
Party 1
Aphrodite
Aphrodite
PRINCE-KAVON
Aphrodite
Level 112
God Stats
4W - 4L
1,645 SR
Queue Stats
30W - 43L
1,554 Elo+
Party 1
King Arthur
King Arthur
Taex94
King Arthur
Level 100
God Stats
12W - 14L
1,605 SR
Queue Stats
70W - 67L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
oemjo
Ah Puch
Level 27
God Stats
1W - 0L
1,567 SR
Queue Stats
19W - 20L
1,504 Elo+
Party 1
Team Averages
Level 85
1,703 SR
1,496 Elo+

VS

Team Averages
Level 69
1,536 SR
1,487 Elo+
Nox
Nox
 
Nox
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 86L
1,524 Elo+
Party 2
Medusa
Medusa
Apul_Juse
Medusa
Level 125
God Stats
1W - 2L
1,719 SR
Queue Stats
120W - 100L
1,513 Elo+
Party 2
Artemis
Artemis
NOT_NICE_NICK_
Artemis
Level 17
God Stats
2W - 2L
1,596 SR
Queue Stats
5W - 9L
1,445 Elo+
Party 3
Ra
Ra
TheDuncan01
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,502 Elo+
Party 3
Mulan
Mulan
YOURBOIAJ
Mulan
Level 48
God Stats
0W - 3L
1,364 SR
Queue Stats
32W - 31L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 3 / 19
13,347
785
12,422
23,773
28,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
17 / 7 / 9
17,142
1,008
25,329
18,565
8,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PRINCE-KAVON
Aphrodite
19
5 / 2 / 19
13,408
789
8,862
17,053
10,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
Taex94
King Arthur
19
6 / 4 / 18
13,320
784
14,162
21,536
30,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
oemjo
Ah Puch
19
2 / 3 / 20
12,409
730
23,086
11,894
5,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 7 / 7
11,132
655
9,325
12,832
5,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Apul_Juse
Medusa
20
11 / 9 / 3
16,225
954
21,267
21,265
9,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 9 / 7
10,530
619
13,655
16,667
6,983
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 6 / 7
11,856
697
14,640
16,149
7,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
YOURBOIAJ
Mulan
17
3 / 6 / 8
11,686
687
13,146
23,363
21,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
51
37
Kills
19
19
Deaths
37
85
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
7
7
0.79
L
Medusa
Apul_Juse
Medusa
11
9
3
1.39
W
Fenrir
7
3
19
5.5
L
1
9
7
0.5
W
17
7
9
3.07
W
Aphrodite
PRINCE-KAVON
Aphrodite
5
2
19
7.25
W
King Arthur
Taex94
King Arthur
6
4
18
3.75
L
2
6
7
0.92
L
Mulan
YOURBOIAJ
Mulan
3
6
8
1.17
W
Ah Puch
oemjo
Ah Puch
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,861
Damage
72,033
92,821
Taken
90,276
83,880
Mitigated
50,335
41,387
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,325
754
0
566
12,832
5,108
305
4,489
8,139
23,306
0
L
Medusa
Apul_Juse
Medusa
21,267
10,984
0
1,235
21,265
9,437
0
7,418
13,744
0
69,894
W
Fenrir
12,422
2,900
0
3,691
23,773
28,720
1,114
5,468
18,305
0
23,055
L
13,655
5,558
0
355
16,667
6,983
0
6,036
10,567
0
22,882
W
25,329
13,835
311
4,585
18,565
8,732
2,802
5,325
13,240
0
69,202
W
Aphrodite
PRINCE-KAVON
Aphrodite
8,862
246
9,628
11,442
17,053
10,235
2,288
5,209
11,844
44,205
0
W
King Arthur
Taex94
King Arthur
14,162
1,890
0
8,698
21,536
30,581
306
7,785
13,751
530
34,895
L
14,640
1,193
3,243
3,502
16,149
7,142
1
6,415
9,486
51,409
0
L
Mulan
YOURBOIAJ
Mulan
13,146
1,720
0
3,346
23,363
21,665
290
8,191
14,942
4,095
23,184
W
Ah Puch
oemjo
Ah Puch
23,086
292
876
2,156
11,894
5,612
46
2,497
9,397
53,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,626
Gold Earned
61,429
324
Minions Killed
339
9
Camps Cleared
8
1,465,468
Distance Traveled
1,376,205
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,132
655
40
2
1
275,232
2
L
Medusa
16,225
954
128
8
6
249,097
3
W
Fenrir
13,347
785
23
1
1
269,211
0
L
Artemis
10,530
619
19
1
0
259,594
0
W
Skadi
17,142
1,008
87
5
4
289,306
0
W
Aphrodite
13,408
789
85
5
2
309,054
2
W
King Arthur
13,320
784
34
2
0
300,875
0
L
Ra
11,856
697
113
7
0
312,843
1
L
Mulan
11,686
687
39
2
1
279,439
0
W
Ah Puch
12,409
730
95
6
2
297,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role