Player Matchup

Hachiman
Hachiman
MrSoggyTaco6961
Hachiman
Level 67
God Stats
1W - 1L
1,297 SR
Queue Stats
54W - 60L
1,542 Elo+
Solo
Fenrir
Fenrir
ZombieSlayer324
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 201L
1,467 Elo+
Solo
Chang'e
Chang'e
godfrayyyyyy
Chang'e
Level 110
God Stats
1W - 0L
1,769 SR
Queue Stats
5W - 3L
1,495 Elo+
Solo
Chronos
Chronos
rasalex
Chronos
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
353W - 385L
1,525 Elo+
Solo
Cupid
Cupid
xaxscratchxax
Cupid
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
251W - 238L
1,438 Elo+
Solo
Team Averages
Level 119
1,513 SR
1,494 Elo+

VS

Team Averages
Level 124
1,604 SR
1,568 Elo+
Nemesis
Nemesis
Bass-Atl
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,714 Elo+
Party 1
Vulcan
Vulcan
PhilipMacrevis
Vulcan
Level 137
God Stats
1W - 2L
1,794 SR
Queue Stats
132W - 111L
1,611 Elo+
Party 1
Hades
Hades
PhoenixKing157
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ruiain
Cabrakan
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 92L
1,544 Elo+
Solo
Yemoja
Yemoja
TCG UmbraLux
Yemoja
Level 122
God Stats
5W - 4L
1,725 SR
Queue Stats
670W - 648L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
4 / 2 / 17
12,884
678
16,793
16,455
6,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 5 / 16
13,164
693
13,642
27,070
24,540
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
godfrayyyyyy
Chang'e
19
3 / 3 / 18
11,922
627
18,027
30,316
10,054
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
rasalex
Chronos
20
4 / 3 / 16
12,970
683
24,469
29,829
12,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 4 / 15
13,084
689
26,029
24,591
9,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bass-Atl
Nemesis
18
4 / 7 / 9
11,665
614
23,667
25,362
18,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 2 / 6
14,234
749
49,438
17,575
10,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 10
11,220
591
16,799
27,641
39,073
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Ruiain
Cabrakan
16
2 / 9 / 10
11,635
612
11,237
26,596
50,069
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
19
0 / 2 / 12
11,206
590
9,083
19,071
16,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
64
25
Kills
17
17
Deaths
25
82
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bass-Atl
Nemesis
4
7
9
1.21
W
Hachiman
4
2
17
6.25
L
9
2
6
6
L
2
5
10
1.4
L
Cabrakan
Ruiain
Cabrakan
2
9
10
0.78
L
Yemoja
0
2
12
3
W
7
5
16
3
W
Chang'e
godfrayyyyyy
Chang'e
3
3
18
4
W
Chronos
rasalex
Chronos
4
3
16
4
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,960
Damage
110,224
128,261
Taken
116,245
62,772
Mitigated
134,385
86,206
Healing
62,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bass-Atl
Nemesis
23,667
6,027
2,193
5,709
25,362
18,696
60
6,790
18,572
0
33,925
W
Hachiman
16,793
7,364
1,622
3,996
16,455
6,405
566
11,728
4,727
0
50,005
L
49,438
21,740
4,331
3,895
17,575
10,204
227
9,432
8,143
96,067
0
L
16,799
1,197
2,010
4,640
27,641
39,073
448
8,221
19,420
33,163
0
L
Cabrakan
Ruiain
Cabrakan
11,237
1,242
561
1,128
26,596
50,069
224
8,640
17,956
17,869
0
L
Yemoja
9,083
1,707
29,374
8,348
19,071
16,343
616
9,413
9,658
21,038
0
W
13,642
3,941
2,810
4,450
27,070
24,540
532
17,368
9,702
0
24,183
W
Chang'e
godfrayyyyyy
Chang'e
18,027
1,744
23,227
16,214
30,316
10,054
1,159
22,442
7,874
45,594
0
W
Chronos
rasalex
Chronos
24,469
3,467
4,643
9,447
29,829
12,025
1,741
19,804
10,025
59,926
0
W
26,029
13,925
10,750
9,047
24,591
9,748
1,960
15,215
9,376
0
53,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,024
Gold Earned
59,960
253
Minions Killed
195
0
Camps Cleared
0
1,725,005
Distance Traveled
1,554,537
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,665
614
19
1
0
334,946
2
W
Hachiman
12,884
678
60
3
0
311,871
2
L
Vulcan
14,234
749
101
5
0
368,651
1
L
Hades
11,220
591
27
1
0
304,906
1
L
Cabrakan
11,635
612
17
1
0
223,775
1
L
Yemoja
11,206
590
31
2
0
322,259
0
W
Fenrir
13,164
693
24
1
0
337,276
1
W
Chang'e
11,922
627
36
2
0
361,253
0
W
Chronos
12,970
683
77
4
0
374,225
2
W
Cupid
13,084
689
56
3
0
340,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role