Player Matchup

Ymir
Ymir
MezMeh
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,530 Elo+
Party 2
Nox
Nox
Viamani
Nox
Level 27
God Stats
26W - 20L
1,653 SR
Queue Stats
141W - 144L
1,475 Elo+
Solo
Fenrir
Fenrir
iHectik
Fenrir
Level 29
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 20L
1,479 Elo+
Party 2
Team Averages
Level 40
1,623 SR
1,495 Elo+

VS

Team Averages
Level 74
1,479 SR
1,446 Elo+
Scylla
Scylla
 
Scylla
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlanTroche2001
Neith
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 13L
1,521 Elo+
Party 1
King Arthur
King Arthur
mMDGm
King Arthur
Level 105
God Stats
7W - 13L
1,438 SR
Queue Stats
42W - 46L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MezMeh
Ymir
13
3 / 2 / 7
10,398
743
6,260
13,089
5,983
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nox
12
3 / 2 / 8
9,331
667
7,729
5,944
2,267
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
iHectik
Fenrir
12
8 / 2 / 6
10,473
748
9,075
10,776
4,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 4 / 4
9,476
677
12,119
8,434
2,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 1
8,839
631
4,190
5,814
1,611
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
mMDGm
King Arthur
9
2 / 6 / 2
8,296
593
4,321
14,270
9,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
14
Kills
6
6
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
4
1
L
2
4
1
0.63
W
Ymir
MezMeh
Ymir
3
2
7
3.25
W
Nox
3
2
8
3.5
W
Fenrir
iHectik
Fenrir
8
2
6
5.5
L
King Arthur
mMDGm
King Arthur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,064
Damage
20,630
29,809
Taken
28,518
12,382
Mitigated
13,463
9,323
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,119
1,342
0
1,786
8,434
2,666
0
3,858
4,576
42,416
0
L
4,190
1,889
0
230
5,814
1,611
0
2,691
3,123
0
15,158
W
Ymir
MezMeh
Ymir
6,260
1,187
0
3,955
13,089
5,983
0
6,405
6,684
46,687
0
W
Nox
7,729
1,456
0
1,048
5,944
2,267
583
1,233
4,711
28,246
0
W
Fenrir
iHectik
Fenrir
9,075
2,678
0
4,320
10,776
4,132
0
4,570
6,206
0
30,239
L
King Arthur
mMDGm
King Arthur
4,321
1,459
0
3,651
14,270
9,186
0
7,463
6,807
0
19,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
26,611
174
Minions Killed
140
0
Camps Cleared
0
757,287
Distance Traveled
653,535
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,476
677
76
5
0
241,664
0
L
Neith
8,839
631
34
2
0
214,619
2
W
Ymir
10,398
743
71
5
0
244,210
4
W
Nox
9,331
667
53
4
0
248,317
1
W
Fenrir
10,473
748
50
4
0
264,760
1
L
King Arthur
8,296
593
30
2
0
197,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role