Player Matchup

Olorun
Olorun
 
Olorun
Level 61
God Stats
1W - 1L
1,909 SR
Queue Stats
44W - 44L
1,462 Elo+
Party 1
King Arthur
King Arthur
AnimationAFK
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 35L
1,522 Elo+
Party 1
Bakasura
Bakasura
ElicitYhoshii
Bakasura
Level 16
God Stats
11W - 4L
1,573 SR
Queue Stats
25W - 14L
1,523 Elo+
Party 1
Team Averages
Level 35
1,661 SR
1,503 Elo+

VS

Team Averages
Level 60
1,606 SR
1,490 Elo+
Bacchus
Bacchus
Epicision
Bacchus
Level 88
God Stats
5W - 1L
1,817 SR
Queue Stats
39W - 22L
1,560 Elo+
Party 2
Vulcan
Vulcan
Peter51
Vulcan
Level 7
God Stats
9W - 8L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Nemesis
Nemesis
lockdownhd
Nemesis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
4 / 6 / 8
13,095
689
9,355
17,129
5,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
AnimationAFK
King Arthur
14
9 / 8 / 8
14,294
752
15,856
25,901
26,339
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
ElicitYhoshii
Bakasura
15
8 / 9 / 5
14,014
738
11,963
17,536
6,431
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Epicision
Bacchus
15
4 / 5 / 12
13,477
709
9,738
16,571
20,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Peter51
Vulcan
15
5 / 7 / 6
13,462
709
8,805
11,606
3,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
lockdownhd
Nemesis
17
14 / 9 / 8
15,409
811
21,970
24,864
13,415
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
21
Kills
23
23
Deaths
21
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
6
8
1.33
L
King Arthur
AnimationAFK
King Arthur
9
8
8
1.63
L
Bakasura
ElicitYhoshii
Bakasura
8
9
5
1.17
W
Bacchus
Epicision
Bacchus
4
5
12
2
W
Vulcan
Peter51
Vulcan
5
7
6
1.14
W
Nemesis
lockdownhd
Nemesis
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
40,513
60,566
Taken
53,041
37,884
Mitigated
37,772
16,516
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,355
4,163
572
6,691
17,129
5,114
1,148
6,068
11,061
52,687
0
L
King Arthur
AnimationAFK
King Arthur
15,856
3,255
0
5,677
25,901
26,339
316
7,566
18,335
413
47,678
L
Bakasura
ElicitYhoshii
Bakasura
11,963
7,884
0
3,576
17,536
6,431
2,235
5,307
12,229
0
38,662
W
Bacchus
Epicision
Bacchus
9,738
1,912
0
715
16,571
20,722
863
2,893
12,702
30,447
0
W
Vulcan
Peter51
Vulcan
8,805
1,683
0
1,434
11,606
3,635
665
1,773
8,381
43,752
0
W
Nemesis
lockdownhd
Nemesis
21,970
11,908
0
7,427
24,864
13,415
1,848
5,580
18,393
599
66,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
42,348
201
Minions Killed
146
0
Camps Cleared
0
920,979
Distance Traveled
946,791
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,095
689
85
4
0
227,917
3
L
King Arthur
14,294
752
42
2
0
345,097
1
L
Bakasura
14,014
738
74
4
0
347,965
2
W
Bacchus
13,477
709
33
2
0
298,242
1
W
Vulcan
13,462
709
56
3
0
303,231
4
W
Nemesis
15,409
811
57
3
0
345,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role