Player Matchup

Skadi
Skadi
AAADJonbo
Skadi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 63L
1,264 Elo+
Party 3
Vulcan
Vulcan
ColdFlyer361817
Vulcan
Level 46
God Stats
4W - 2L
1,274 SR
Queue Stats
113W - 119L
1,517 Elo+
Party 2
Aphrodite
Aphrodite
HonorWolf
Aphrodite
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,264 Elo+
Party 3
Sun Wukong
Sun Wukong
VX Raum
Sun Wukong
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,508 Elo+
Party 2
Mulan
Mulan
thiago86224
Mulan
Level 127
God Stats
3W - 0L
1,524 SR
Queue Stats
183W - 184L
1,451 Elo+
Solo
Team Averages
Level 97
1,460 SR
1,401 Elo+

VS

Team Averages
Level 116
1,491 SR
1,412 Elo+
Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
D0G S0LDIER 99
Discordia
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,157 Elo+
Solo
Nox
Nox
Philly Flyers86
Nox
Level 136
God Stats
8W - 10L
1,457 SR
Queue Stats
274W - 268L
1,446 Elo+
Solo
Nemesis
Nemesis
Tiberio38
Nemesis
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 254L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AAADJonbo
Skadi
20
4 / 4 / 17
12,626
701
25,120
18,321
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 4 / 8
14,366
798
26,934
13,775
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
HonorWolf
Aphrodite
20
2 / 4 / 18
12,286
683
15,369
26,560
20,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
VX Raum
Sun Wukong
20
10 / 3 / 14
13,920
773
24,877
33,154
38,320
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 8 / 14
12,683
705
17,146
28,275
31,174
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 5 / 12
11,821
657
22,818
22,776
10,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
 
Sobek
16
1 / 7 / 17
10,825
601
13,999
29,859
49,218
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
D0G S0LDIER 99
Discordia
20
6 / 5 / 11
12,765
709
31,408
22,938
10,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 6 / 13
12,573
699
16,618
14,073
6,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Tiberio38
Nemesis
20
9 / 6 / 10
12,895
716
20,472
31,865
15,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
86
29
Kills
23
23
Deaths
29
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
12
1.6
L
Sobek
 
Sobek
1
7
17
1.36
W
Skadi
AAADJonbo
Skadi
4
4
17
3.13
W
9
4
8
3.25
L
Discordia
D0G S0LDIER 99
Discordia
6
5
11
2.3
W
Aphrodite
HonorWolf
Aphrodite
2
4
18
2.75
L
5
6
13
1.92
L
Nemesis
Tiberio38
Nemesis
9
6
10
2.33
W
Sun Wukong
VX Raum
Sun Wukong
10
3
14
5.67
W
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,446
Damage
105,315
120,085
Taken
121,511
103,869
Mitigated
92,623
73,841
Healing
65,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
22,818
1,993
18,119
10,147
22,776
10,998
855
8,833
13,943
55,968
0
L
Sobek
 
Sobek
13,999
947
2,264
6,219
29,859
49,218
247
10,399
19,460
20,685
0
W
Skadi
AAADJonbo
Skadi
25,120
8,133
2,550
2,340
18,321
7,617
2,684
15,750
2,571
0
52,242
W
26,934
9,381
4,808
2,471
13,775
5,904
863
11,134
2,641
55,500
0
L
Discordia
D0G S0LDIER 99
Discordia
31,408
1,971
4,358
6,968
22,938
10,221
862
7,574
15,364
62,061
0
W
Aphrodite
HonorWolf
Aphrodite
15,369
2,352
23,009
16,243
26,560
20,854
1,414
20,302
6,258
33,881
0
L
16,618
427
3,676
1,670
14,073
6,256
628
4,693
9,380
27,122
0
L
Nemesis
Tiberio38
Nemesis
20,472
8,074
2,205
10,028
31,865
15,930
966
10,804
21,061
0
43,163
W
Sun Wukong
VX Raum
Sun Wukong
24,877
3,494
2,080
10,799
33,154
38,320
653
21,513
11,098
0
37,838
W
17,146
2,892
3,093
6,448
28,275
31,174
1,133
16,144
12,131
0
29,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,881
Gold Earned
60,879
199
Minions Killed
219
0
Camps Cleared
0
1,695,423
Distance Traveled
1,557,074
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,821
657
59
3
0
308,269
0
L
Sobek
10,825
601
17
1
0
288,769
1
W
Skadi
12,626
701
46
3
0
324,227
0
W
Vulcan
14,366
798
62
3
0
350,831
1
L
Discordia
12,765
709
49
3
0
287,806
0
W
Aphrodite
12,286
683
47
3
0
342,824
0
L
Nox
12,573
699
40
2
0
328,460
1
L
Nemesis
12,895
716
54
3
0
343,770
0
W
Sun Wukong
13,920
773
24
1
0
373,214
0
W
Mulan
12,683
705
20
1
0
304,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role