Player Matchup

Ymir
Ymir
SnDdatBooty__
Ymir
Level 33
God Stats
20W - 13L
1,342 SR
Queue Stats
370W - 342L
1,486 Elo+
Party 2
Neith
Neith
SubTweeted
Neith
Level 14
God Stats
33W - 31L
1,333 SR
Queue Stats
135W - 132L
1,249 Elo+
Party 2
Amaterasu
Amaterasu
amgosek
Amaterasu
Level 36
God Stats
49W - 44L
1,576 SR
Queue Stats
396W - 321L
1,500 Elo+
Party 2
Team Averages
Level 28
1,417 SR
1,412 Elo+

VS

Team Averages
Level 61
1,423 SR
1,359 Elo+
Kukulkan
Kukulkan
R1K1T1KI
Kukulkan
Level 118
God Stats
0W - 2L
1,303 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 1
Neith
Neith
SharkySharkerton
Neith
Level 20
God Stats
2W - 6L
1,366 SR
Queue Stats
5W - 10L
1,243 Elo+
Party 1
Chaac
Chaac
roboticfirewing
Chaac
Level 46
God Stats
11W - 8L
1,600 SR
Queue Stats
58W - 61L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
11,697
731
8,695
14,535
10,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
11
1 / 1 / 4
9,732
608
2,827
7,912
2,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
amgosek
Amaterasu
14
8 / 2 / 5
11,998
750
10,002
13,925
6,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R1K1T1KI
Kukulkan
13
5 / 4 / 0
10,910
682
12,781
9,307
3,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 4
9,456
591
8,412
10,605
4,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
8,882
555
6,072
8,394
5,021
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
R1K1T1KI
Kukulkan
5
4
0
1.25
L
0
6
4
0.33
W
4
2
8
4
W
Neith
1
1
4
3
W
Amaterasu
amgosek
Amaterasu
8
2
5
5.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
27,265
36,372
Taken
28,306
18,997
Mitigated
12,426
9,032
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
R1K1T1KI
Kukulkan
12,781
1,541
0
0
9,307
3,334
86
3,067
6,240
44,503
0
L
8,412
3,612
123
2,707
10,605
4,071
383
3,451
7,154
0
30,899
W
8,695
523
0
1,290
14,535
10,182
546
4,749
9,786
51,708
0
W
Neith
2,827
1,648
0
410
7,912
2,623
854
3,828
4,084
0
27,184
W
Amaterasu
amgosek
Amaterasu
10,002
4,160
738
6,594
13,925
6,192
988
4,459
9,466
0
40,254
L
6,072
558
0
1,830
8,394
5,021
0
2,257
6,137
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
29,248
193
Minions Killed
165
0
Camps Cleared
0
898,306
Distance Traveled
738,244
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,910
682
87
5
0
264,045
5
L
Neith
9,456
591
47
3
0
237,122
0
W
Ymir
11,697
731
92
6
0
286,423
1
W
Neith
9,732
608
40
3
0
282,932
0
W
Amaterasu
11,998
750
61
4
0
328,951
0
L
Chaac
8,882
555
31
2
0
237,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role