Player Matchup

Kumbhakarna
Kumbhakarna
AAADJonbo
Kumbhakarna
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 19L
1,176 Elo+
Party 1
Mulan
Mulan
Cyclonevirus
Mulan
Level 66
God Stats
5W - 1L
1,638 SR
Queue Stats
113W - 89L
1,543 Elo+
Solo
Poseidon
Poseidon
HonorWolf
Poseidon
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,176 Elo+
Party 1
Nemesis
Nemesis
karticaya
Nemesis
Level 145
God Stats
5W - 3L
1,564 SR
Queue Stats
150W - 154L
1,464 Elo+
Solo
Nox
Nox
superslayer66
Nox
Level 62
God Stats
18W - 16L
1,548 SR
Queue Stats
173W - 183L
1,467 Elo+
Solo
Team Averages
Level 92
1,550 SR
1,365 Elo+

VS

Team Averages
Level 94
1,392 SR
1,429 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BronySlayer9000
Merlin
Level 77
God Stats
22W - 25L
1,481 SR
Queue Stats
81W - 79L
1,551 Elo+
Party 2
Yemoja
Yemoja
ImScaredUGuys
Yemoja
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 64L
1,396 Elo+
Party 2
Bellona
Bellona
Nando69
Bellona
Level 80
God Stats
2W - 5L
1,111 SR
Queue Stats
133W - 170L
1,425 Elo+
Solo
Scylla
Scylla
xLightningGemx
Scylla
Level 64
God Stats
2W - 4L
1,367 SR
Queue Stats
8W - 12L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AAADJonbo
Kumbhakarna
20
1 / 3 / 12
17,820
849
15,417
27,051
50,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 0 / 7
19,042
907
23,016
24,256
33,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
HonorWolf
Poseidon
20
3 / 5 / 10
18,209
867
22,462
15,962
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
karticaya
Nemesis
20
3 / 6 / 7
17,544
835
26,214
25,517
11,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 0 / 0
14,380
685
0
0
0
Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
0 / 0 / 2
14,655
698
1,456
2,414
949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 0 / 7
19,790
942
44,042
15,650
8,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 2 / 8
18,636
887
10,311
34,371
53,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Nando69
Bellona
18
0 / 0 / 0
14,380
685
0
0
0
20
5 / 12 / 8
19,194
914
27,298
39,202
21,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
14
Kills
14
14
Deaths
14
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
2
1
W
Kumbhakarna
AAADJonbo
Kumbhakarna
1
3
12
2.33
L
7
0
7
10.5
W
7
0
7
10.5
W
Poseidon
HonorWolf
Poseidon
3
5
10
1.6
L
2
2
8
3
L
Bellona
Nando69
Bellona
0
0
0
0
W
Nemesis
karticaya
Nemesis
3
6
7
1.08
W
0
0
0
0
L
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,109
Damage
83,107
92,786
Taken
91,637
102,309
Mitigated
84,708
13,748
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,456
58
0
0
2,414
949
0
967
1,447
0
2,256
W
Kumbhakarna
AAADJonbo
Kumbhakarna
15,417
680
0
0
27,051
50,891
0
24,032
3,019
52,613
0
L
44,042
540
0
0
15,650
8,953
0
7,015
8,635
112,919
0
W
23,016
2,915
0
7,722
24,256
33,490
0
20,316
3,940
0
69,358
W
Poseidon
HonorWolf
Poseidon
22,462
1,976
0
2,299
15,962
6,322
0
14,102
1,860
89,144
0
L
10,311
3,061
4,898
1,744
34,371
53,345
0
11,027
23,344
50,814
0
L
Bellona
Nando69
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
karticaya
Nemesis
26,214
14,222
0
3,727
25,517
11,606
0
23,201
2,316
0
53,831
W
0
0
0
0
0
0
0
0
0
0
0
L
27,298
336
968
3,138
39,202
21,461
0
18,870
20,332
79,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,995
Gold Earned
86,655
427
Minions Killed
401
13
Camps Cleared
6
1,718,733
Distance Traveled
1,189,774
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,655
698
1
0
0
69,323
1
W
Kumbhakarna
17,820
849
78
4
0
409,442
0
L
Merlin
19,790
942
151
7
3
392,061
0
W
Mulan
19,042
907
112
5
7
464,706
3
W
Poseidon
18,209
867
156
7
1
406,032
0
L
Yemoja
18,636
887
116
6
1
374,850
0
L
Bellona
14,380
685
0
0
0
1,115
0
W
Nemesis
17,544
835
81
4
5
438,553
1
W
Nox
14,380
685
0
0
0
0
0
L
Scylla
19,194
914
133
6
2
352,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role