Player Matchup

Odin
Odin
PerfectHorizon
Odin
Level 26
God Stats
3W - 2L
1,825 SR
Queue Stats
4W - 9L
1,191 Elo+
Party 2
Merlin
Merlin
SecondCityS8nt
Merlin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,216 Elo+
Party 2
Cerberus
Cerberus
nyrvyw
Cerberus
Level 4
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 25
1,687 SR
1,302 Elo+

VS

Team Averages
Level 28
1,434 SR
1,415 Elo+
Sun Wukong
Sun Wukong
EnriqueLi
Sun Wukong
Level 14
God Stats
1W - 1L
1,087 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 1
Artemis
Artemis
RagnarLothrod
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
ydiii
Da Ji
Level 67
God Stats
3W - 0L
1,714 SR
Queue Stats
69W - 54L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 7
9,843
579
5,479
12,253
12,524
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
4 / 5 / 4
10,810
636
8,692
9,462
3,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
nyrvyw
Cerberus
11
3 / 4 / 5
10,656
627
9,362
14,731
18,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnriqueLi
Sun Wukong
12
2 / 2 / 11
10,483
617
6,894
12,670
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
10
0 / 4 / 7
9,306
547
3,747
6,975
1,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
ydiii
Da Ji
15
13 / 3 / 2
13,206
777
18,953
12,629
5,061
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
9
Kills
15
15
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EnriqueLi
Sun Wukong
2
2
11
3.75
L
2
6
7
0.92
W
Artemis
0
4
7
0.88
L
4
5
4
1.2
L
Cerberus
nyrvyw
Cerberus
3
4
5
1.38
W
Da Ji
ydiii
Da Ji
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
29,594
36,446
Taken
32,274
34,585
Mitigated
12,875
1,497
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EnriqueLi
Sun Wukong
6,894
1,480
0
1,788
12,670
5,841
368
8,911
3,759
0
25,769
L
5,479
1,971
0
0
12,253
12,524
0
64
12,189
0
21,853
W
Artemis
3,747
1,471
0
0
6,975
1,973
0
3,170
3,805
0
16,569
L
8,692
625
0
0
9,462
3,677
160
8
9,454
47,405
0
L
Cerberus
nyrvyw
Cerberus
9,362
1,222
0
1,497
14,731
18,384
0
0
14,731
26,763
308
W
Da Ji
ydiii
Da Ji
18,953
7,688
0
3,016
12,629
5,061
872
5,878
6,751
0
69,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
32,995
165
Minions Killed
163
0
Camps Cleared
0
840,612
Distance Traveled
902,356
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,483
617
43
3
0
342,521
0
L
Odin
9,843
579
34
2
0
264,842
5
W
Artemis
9,306
547
34
2
0
236,409
2
L
Merlin
10,810
636
77
5
0
286,570
4
L
Cerberus
10,656
627
54
3
0
289,200
1
W
Da Ji
13,206
777
86
5
0
323,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role