Player Matchup

Hun Batz
Hun Batz
Aescholus
Hun Batz
Level 124
God Stats
5W - 1L
1,795 SR
Queue Stats
113W - 70L
1,643 Elo+
Party 1
Odin
Odin
DylansMom
Odin
Level 127
God Stats
1W - 0L
1,624 SR
Queue Stats
87W - 45L
1,771 Elo+
Party 1
Chronos
Chronos
wholemealcloud
Chronos
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 65L
1,692 Elo+
Party 1
Team Averages
Level 131
1,640 SR
1,702 Elo+

VS

Team Averages
Level 98
1,647 SR
1,589 Elo+
Chaac
Chaac
Forklifter
Chaac
Level 124
God Stats
5W - 4L
1,644 SR
Queue Stats
91W - 81L
1,624 Elo+
Party 2
Freya
Freya
PsychoSanta17
Freya
Level 108
God Stats
4W - 2L
1,795 SR
Queue Stats
61W - 54L
1,713 Elo+
Party 2
Nemesis
Nemesis
walkingdeath123
Nemesis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aescholus
Hun Batz
13
5 / 5 / 8
11,476
717
12,526
12,586
8,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
14
6 / 2 / 7
12,065
754
9,377
10,961
6,994
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
4 / 4 / 8
11,134
696
8,859
11,989
4,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
4 / 5 / 6
10,674
667
12,132
16,165
14,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
5 / 5 / 4
11,150
697
9,421
11,330
3,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 6
10,117
632
4,810
12,154
4,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
11
11
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Aescholus
Hun Batz
5
5
8
1.8
W
Odin
6
2
7
4.75
L
Chaac
4
5
6
1.4
L
5
5
4
1.4
L
2
5
6
1
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
26,363
35,536
Taken
39,649
19,201
Mitigated
22,313
4,244
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Aescholus
Hun Batz
12,526
3,046
0
2,149
12,586
8,108
792
3,993
8,593
0
39,051
W
Odin
9,377
2,038
0
250
10,961
6,994
572
3,612
7,349
643
37,372
L
Chaac
12,132
1,846
0
6,011
16,165
14,297
182
4,715
11,450
0
42,961
L
9,421
3,039
0
2,900
11,330
3,519
516
2,303
9,027
44,253
0
L
4,810
1,805
0
1,096
12,154
4,497
100
2,521
9,633
0
24,212
W
8,859
1,552
0
1,845
11,989
4,099
1,621
1,860
10,129
45,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
31,941
187
Minions Killed
179
0
Camps Cleared
0
961,749
Distance Traveled
892,344
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,476
717
58
4
0
302,309
4
W
Odin
12,065
754
63
4
0
344,044
2
L
Chaac
10,674
667
61
4
0
316,221
2
L
Freya
11,150
697
77
5
0
265,162
0
L
Nemesis
10,117
632
41
3
0
310,961
2
W
Chronos
11,134
696
66
4
0
315,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role