Player Matchup

Xing Tian
Xing Tian
Platinum V
Kendall1337
Xing Tian
Platinum V
Level 128
God Stats
2W - 0L
1,968 SR
Queue Stats
8W - 1L
1,795 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
Meokio
Baron Samedi
Platinum V
Level 158
God Stats
1W - 0L
1,746 SR
Queue Stats
8W - 1L
1,818 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Wolf
Hou Yi
Platinum IV
Level 135
God Stats
1W - 0L
1,760 SR
Queue Stats
8W - 1L
1,854 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,825 SR
1,822 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,663 SR
1,691 MMR
Hercules
Hercules
Platinum V
BigDaddyKenyan
Hercules
Platinum V
Level 119
God Stats
0W - 2L
1,696 SR
Queue Stats
31W - 21L
1,735 MMR
Solo
Chaac
Chaac
Gold I
SheldonUchoa
Chaac
Gold I
Level 149
God Stats
22W - 28L
1,616 SR
Queue Stats
370W - 439L
1,591 MMR
Solo
Hera
Hera
Platinum IV
xXNOVA26Xx
Hera
Platinum IV
Level 42
God Stats
40W - 32L
1,677 SR
Queue Stats
157W - 206L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kendall1337
Xing Tian
15
2 / 2 / 16
12,952
648
9,510
18,512
19,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Meokio
Baron Samedi
15
11 / 6 / 9
14,611
731
23,423
19,788
9,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Wolf
Hou Yi
16
11 / 3 / 9
14,430
722
23,666
16,327
6,358
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HeimdallrKukulkanYemojaBacchusOdin

VS

Bans
MedusaUllrKumbhakarnaHachimanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
4 / 6 / 7
13,734
687
11,412
24,644
33,613
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 10 / 2
13,247
662
10,708
24,104
28,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
4 / 8 / 3
13,584
679
17,641
16,656
6,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
11
11
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
6
7
1.25
W
Xing Tian
Kendall1337
Xing Tian
2
2
16
5
W
Baron Samedi
Meokio
Baron Samedi
11
6
9
2.58
L
3
10
2
0.4
W
Hou Yi
Wolf
Hou Yi
11
3
9
5.17
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,599
Damage
39,761
54,627
Taken
65,404
35,781
Mitigated
68,511
14,257
Healing
20,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,412
2,194
0
7,907
24,644
33,613
176
12,481
12,163
0
33,607
W
Xing Tian
Kendall1337
Xing Tian
9,510
871
0
1,955
18,512
19,934
0
5,749
12,763
37,230
0
W
Baron Samedi
Meokio
Baron Samedi
23,423
3,670
2,555
5,446
19,788
9,489
641
6,583
13,205
58,766
0
L
10,708
909
0
7,142
24,104
28,584
627
10,271
13,833
0
42,035
W
Hou Yi
Wolf
Hou Yi
23,666
16,880
0
4,301
16,327
6,358
2,334
5,361
10,966
0
81,611
L
17,641
3,564
0
5,046
16,656
6,314
992
10,181
6,475
79,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
40,565
230
Minions Killed
228
0
Camps Cleared
0
1,059,884
Distance Traveled
969,832
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,734
687
44
2
0
346,820
2
W
Xing Tian
12,952
648
37
2
0
410,535
3
W
Baron Samedi
14,611
731
86
4
0
316,507
0
L
Chaac
13,247
662
59
3
0
335,851
4
W
Hou Yi
14,430
722
107
5
0
332,842
1
L
Hera
13,584
679
125
6
0
287,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role