Player Matchup

Merlin
Merlin
Diamond IV
ComicalCarl
Merlin
Diamond IV
Level 40
God Stats
21W - 31L
1,431 SR
Queue Stats
140W - 96L
1,919 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 40
1,431 SR
1,919 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 85
1,831 SR
1,485 MMR
Neith
Neith
Gold III
OhhMonsster
Neith
Gold III
Level 85
God Stats
29W - 13L
1,831 SR
Queue Stats
277W - 231L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 0
7,017
780
5,955
5,888
2,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ah Muzen CabBakasuraUllrFreyaPoseidon

VS

Bans
He BoChronosVulcanHeimdallrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
8,046
894
3,555
7,347
2,690
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,955
Damage
3,555
5,888
Taken
7,347
2,546
Mitigated
2,690
250
Healing
3,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,955
765
0
250
5,888
2,546
79
8
5,880
37,058
0
W
3,555
2,046
0
3,026
7,347
2,690
0
5,955
1,392
0
38,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,017
Gold Earned
8,046
74
Minions Killed
82
0
Camps Cleared
0
166,715
Distance Traveled
179,829
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,017
780
74
8
0
166,715
0
W
Neith
8,046
894
82
9
0
179,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role