Player Matchup

Da Ji
Da Ji
Argos1
Da Ji
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 7L
1,224 Elo+
Party 1
Bastet
Bastet
HessTiger
Bastet
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,224 Elo+
Party 1
Guan Yu
Guan Yu
NightShadow95
Guan Yu
Level 7
God Stats
1W - 2L
1,188 SR
Queue Stats
9W - 10L
1,224 Elo+
Party 1
Medusa
Medusa
SilverLykos128
Medusa
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Neith
Neith
Turbo Splash
Neith
Level 26
God Stats
3W - 4L
1,756 SR
Queue Stats
22W - 29L
1,395 Elo+
Solo
Team Averages
Level 23
1,489 SR
1,313 Elo+

VS

Team Averages
Level 14
1,458 SR
1,353 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Hercules
Hercules
TMIL-30
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Party 2
Scylla
Scylla
TigerX Topaze
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
beaniebane42
Ratatoskr
Level 19
God Stats
17W - 24L
1,313 SR
Queue Stats
29W - 40L
1,272 Elo+
Party 2
Neith
Neith
tifanyspell
Neith
Level 17
God Stats
56W - 48L
1,480 SR
Queue Stats
82W - 90L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Argos1
Da Ji
19
14 / 4 / 15
12,692
1,154
15,254
14,253
7,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
HessTiger
Bastet
18
6 / 4 / 24
12,179
1,107
11,468
13,981
6,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
20
12 / 2 / 23
13,132
1,194
13,473
20,106
25,862
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 2 / 20
13,151
1,196
21,686
6,387
3,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 22
11,327
1,030
10,299
6,826
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 0
8,303
755
392
1,193
306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
TMIL-30
Hercules
15
0 / 14 / 2
9,249
841
3,547
21,165
8,122
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
2 / 12 / 5
11,222
1,020
11,362
19,419
5,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
beaniebane42
Ratatoskr
17
8 / 17 / 3
12,965
1,179
20,000
26,123
8,269
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 7 / 7
11,452
1,041
13,827
17,264
6,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
29
50
Kills
12
13
Deaths
51
104
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Da Ji
Argos1
Da Ji
14
4
15
5.38
W
Bastet
HessTiger
Bastet
6
4
24
4.5
W
Guan Yu
12
2
23
11.75
W
13
2
20
11.5
L
Hercules
TMIL-30
Hercules
0
14
2
0.07
L
2
12
5
0.38
W
5
1
22
16
L
Ratatoskr
beaniebane42
Ratatoskr
8
17
3
0.56
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,180
Damage
49,128
61,553
Taken
85,164
46,793
Mitigated
29,224
5,806
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
392
276
0
0
1,193
306
0
0
1,193
0
1,294
W
Da Ji
Argos1
Da Ji
15,254
5,694
0
0
14,253
7,877
0
2,850
11,403
0
28,549
W
Bastet
HessTiger
Bastet
11,468
5,169
0
0
13,981
6,748
0
1,962
12,019
0
28,788
W
Guan Yu
13,473
5,041
1,051
2,560
20,106
25,862
0
3,816
16,290
0
20,907
W
21,686
12,217
1,043
267
6,387
3,377
0
1,516
4,871
0
45,166
L
Hercules
TMIL-30
Hercules
3,547
1,437
0
288
21,165
8,122
0
0
21,165
0
15,408
L
11,362
3,286
0
2,749
19,419
5,807
0
0
19,419
31,179
0
W
10,299
6,340
0
885
6,826
2,929
0
1,218
5,608
0
26,424
L
Ratatoskr
beaniebane42
Ratatoskr
20,000
10,241
0
1,795
26,123
8,269
0
0
26,123
0
37,829
L
13,827
9,935
0
1,576
17,264
6,720
0
0
17,264
0
40,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,481
Gold Earned
53,191
167
Minions Killed
153
5
Camps Cleared
4
993,927
Distance Traveled
663,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,303
755
2
0
0
45,902
0
W
Da Ji
12,692
1,154
31
3
1
218,044
0
W
Bastet
12,179
1,107
39
4
0
223,064
2
W
Guan Yu
13,132
1,194
11
1
0
216,435
0
W
Medusa
13,151
1,196
53
5
3
194,942
1
L
Hercules
9,249
841
21
2
0
138,277
2
L
Scylla
11,222
1,020
45
4
4
145,898
1
W
Neith
11,327
1,030
33
3
1
141,442
0
L
Ratatoskr
12,965
1,179
32
3
0
166,855
1
L
Neith
11,452
1,041
53
5
0
166,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role