Player Matchup

Fenrir
Fenrir
bloonjr
Fenrir
Level 29
God Stats
18W - 21L
1,435 SR
Queue Stats
35W - 49L
1,436 Elo+
Party 1
Bakasura
Bakasura
xXCONSIDERXx
Bakasura
Level 12
God Stats
8W - 14L
1,411 SR
Queue Stats
50W - 66L
1,306 Elo+
Solo
Ra
Ra
xXToxicLover15Xx
Ra
Level 9
God Stats
3W - 14L
1,143 SR
Queue Stats
84W - 80L
1,156 Elo+
Party 1
Team Averages
Level 17
1,330 SR
1,299 Elo+

VS

Team Averages
Level 33
1,473 SR
1,437 Elo+
Nemesis
Nemesis
Catapsi
Nemesis
Level 24
God Stats
18W - 14L
1,638 SR
Queue Stats
149W - 133L
1,413 Elo+
Party 2
Artio
Artio
I-PatchedPushing
Artio
Level 55
God Stats
2W - 4L
1,173 SR
Queue Stats
255W - 243L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
Uhlowne
Baron Samedi
Level 20
God Stats
7W - 8L
1,609 SR
Queue Stats
130W - 114L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
bloonjr
Fenrir
13
7 / 6 / 3
10,514
657
9,834
16,445
6,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
xXCONSIDERXx
Bakasura
11
1 / 8 / 6
10,154
635
6,232
15,178
4,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
4 / 7 / 6
10,755
672
8,537
11,952
4,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Catapsi
Nemesis
14
10 / 3 / 8
13,032
815
17,985
15,936
4,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
5 / 7 / 6
11,383
711
5,818
19,554
7,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Uhlowne
Baron Samedi
14
6 / 5 / 9
11,693
731
9,506
9,634
3,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
12
Kills
21
21
Deaths
15
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Catapsi
Nemesis
10
3
8
4.67
W
5
7
6
1.14
W
Baron Samedi
Uhlowne
Baron Samedi
6
5
9
2.1
L
Fenrir
bloonjr
Fenrir
7
6
3
1.42
L
Bakasura
xXCONSIDERXx
Bakasura
1
8
6
0.5
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
33,309
43,575
Taken
45,124
15,022
Mitigated
15,930
6,354
Healing
17,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Catapsi
Nemesis
17,985
11,158
95
7,258
15,936
4,848
1,256
2,842
12,742
0
62,047
W
5,818
1,015
0
4,764
19,554
7,788
380
3,678
14,734
27,611
0
W
Baron Samedi
Uhlowne
Baron Samedi
9,506
613
2,156
2,957
9,634
3,294
218
2,059
7,575
40,988
0
L
Fenrir
bloonjr
Fenrir
9,834
2,478
0
1,821
16,445
6,079
0
5,039
11,406
0
23,120
L
Bakasura
xXCONSIDERXx
Bakasura
6,232
5,027
159
3,187
15,178
4,673
0
5,113
10,065
0
25,550
L
8,537
547
224
963
11,952
4,270
0
5,224
6,728
28,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,423
Gold Earned
36,108
117
Minions Killed
176
0
Camps Cleared
0
685,652
Distance Traveled
805,542
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,032
815
77
5
0
283,889
0
W
Artio
11,383
711
38
2
0
262,614
0
W
Baron Samedi
11,693
731
61
4
0
259,039
0
L
Fenrir
10,514
657
17
1
0
259,307
2
L
Bakasura
10,154
635
56
4
0
233,879
0
L
Ra
10,755
672
44
3
0
192,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role