Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 16
God Stats
2W - 8L
1,102 SR
Queue Stats
15W - 19L
1,217 Elo+
Party 3
Fenrir
Fenrir
AnKrAh-MaN
Fenrir
Level 101
God Stats
10W - 6L
1,647 SR
Queue Stats
98W - 112L
1,387 Elo+
Party 2
Hades
Hades
Gammondorf
Hades
Level 31
God Stats
8W - 3L
1,520 SR
Queue Stats
40W - 45L
1,363 Elo+
Party 2
Athena
Athena
WitcherGreen03
Athena
Level 95
God Stats
2W - 2L
1,714 SR
Queue Stats
187W - 187L
1,504 Elo+
Party 3
Team Averages
Level 74
1,497 SR
1,394 Elo+

VS

Team Averages
Level 69
1,565 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DamianChisChis
Yemoja
Level 59
God Stats
1W - 2L
1,508 SR
Queue Stats
66W - 72L
1,447 Elo+
Solo
Anubis
Anubis
Lotf madara
Anubis
Level 71
God Stats
2W - 1L
1,798 SR
Queue Stats
29W - 31L
1,539 Elo+
Solo
Neith
Neith
Revenge1981
Neith
Level 87
God Stats
126W - 148L
1,518 SR
Queue Stats
126W - 151L
1,413 Elo+
Solo
Artio
Artio
ZSaleem
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 0 / 9
12,348
561
15,313
10,048
3,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
18
6 / 0 / 6
11,817
537
13,551
14,264
5,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
AnKrAh-MaN
Fenrir
17
4 / 1 / 10
11,963
544
8,063
17,980
10,761
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
19
4 / 3 / 2
12,255
557
8,677
10,456
4,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 2 / 15
11,379
517
8,585
15,450
10,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 7 / 3
8,918
405
13,901
18,254
5,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 0
8,848
402
3,335
11,686
7,476
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
12
3 / 4 / 0
8,964
407
8,502
10,227
4,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 3 / 1
9,860
448
4,082
9,578
3,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
ZSaleem
Artio
12
1 / 7 / 3
8,193
372
5,073
17,647
15,875
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
25
Kills
4
6
Deaths
25
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
9
12.5
W
Medusa
 
Medusa
6
0
6
9
L
Izanami
 
Izanami
0
7
3
0.21
W
Fenrir
AnKrAh-MaN
Fenrir
4
1
10
9
L
0
4
0
0
W
Hades
4
3
2
1.67
L
Anubis
3
4
0
0.75
L
0
3
1
0.17
W
3
2
15
5.25
L
Artio
ZSaleem
Artio
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,189
Damage
34,893
68,198
Taken
67,392
36,245
Mitigated
36,283
31,539
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,313
1,379
791
5,352
10,048
3,966
1,607
3,956
6,092
93,785
0
W
Medusa
 
Medusa
13,551
8,012
0
6,377
14,264
5,753
5,680
5,439
8,825
0
69,429
L
Izanami
 
Izanami
13,901
9,076
219
6,458
18,254
5,447
0
6,747
11,507
0
75,715
W
Fenrir
AnKrAh-MaN
Fenrir
8,063
1,545
0
8,683
17,980
10,761
714
4,950
13,030
0
79,178
L
3,335
529
1,739
960
11,686
7,476
0
5,728
5,958
30,641
0
W
Hades
8,677
1,131
445
4,395
10,456
4,778
1,444
2,052
8,404
71,626
0
L
Anubis
8,502
152
0
3,275
10,227
4,024
417
6,695
3,532
53,182
0
L
4,082
1,443
0
2,177
9,578
3,461
537
6,028
3,550
0
60,493
W
8,585
1,996
1,257
4,239
15,450
10,987
129
5,322
9,603
51,758
0
L
Artio
ZSaleem
Artio
5,073
1,100
0
667
17,647
15,875
460
7,377
10,270
20,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,762
Gold Earned
44,783
547
Minions Killed
435
0
Camps Cleared
0
2,044,207
Distance Traveled
1,534,574
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,348
561
131
6
0
396,304
6
W
Medusa
11,817
537
121
6
0
388,352
6
L
Izanami
8,918
405
125
6
0
334,803
1
W
Fenrir
11,963
544
106
5
0
441,345
1
L
Yemoja
8,848
402
44
2
0
312,353
4
W
Hades
12,255
557
124
6
0
374,343
5
L
Anubis
8,964
407
103
5
0
207,920
4
L
Neith
9,860
448
133
6
0
318,556
0
W
Athena
11,379
517
65
3
0
443,863
9
L
Artio
8,193
372
30
1
0
360,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role