Player Matchup

Kukulkan
Kukulkan
MrB1GSH0T111
Kukulkan
Level 64
God Stats
19W - 12L
1,638 SR
Queue Stats
27W - 19L
1,514 Elo+
Party 2
Mulan
Mulan
Saint Lor
Mulan
Level 30
God Stats
0W - 3L
1,200 SR
Queue Stats
15W - 12L
1,532 Elo+
Party 2
Loki
Loki
THUSW1NDBURN
Loki
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,471 Elo+
Party 2
Team Averages
Level 52
1,446 SR
1,506 Elo+

VS

Team Averages
Level 74
1,423 SR
1,399 Elo+
Merlin
Merlin
Math-Kennedy
Merlin
Level 105
God Stats
6W - 6L
1,519 SR
Queue Stats
47W - 52L
1,428 Elo+
Solo
Izanami
Izanami
SheMustB18
Izanami
Level 49
God Stats
17W - 16L
1,500 SR
Queue Stats
309W - 324L
1,362 Elo+
Party 1
Mulan
Mulan
UNDEAD_SAMURAI_0
Mulan
Level 69
God Stats
6W - 10L
1,250 SR
Queue Stats
387W - 411L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrB1GSH0T111
Kukulkan
17
6 / 4 / 2
15,445
672
14,932
10,363
3,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Saint Lor
Mulan
13
3 / 7 / 4
13,075
568
14,119
21,873
26,900
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 11 / 5
13,492
587
10,169
18,295
5,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
7 / 2 / 9
15,393
669
16,030
14,091
5,470
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SheMustB18
Izanami
14
6 / 4 / 9
14,856
646
11,428
17,397
6,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
9 / 5 / 9
15,291
665
13,542
21,774
21,940
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
11
Kills
22
22
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
2
9
5.75
L
Kukulkan
MrB1GSH0T111
Kukulkan
6
4
2
1.75
L
Mulan
Saint Lor
Mulan
3
7
4
0.71
W
Izanami
SheMustB18
Izanami
6
4
9
2.63
L
2
11
5
0.41
W
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,220
Damage
41,000
50,531
Taken
53,262
35,660
Mitigated
33,681
9,148
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,030
857
485
5,439
14,091
5,470
538
4,816
9,275
84,362
0
L
Kukulkan
MrB1GSH0T111
Kukulkan
14,932
145
830
1,834
10,363
3,479
70
2,065
8,298
86,900
0
L
Mulan
Saint Lor
Mulan
14,119
1,066
0
5,193
21,873
26,900
0
9,919
11,954
0
33,361
W
Izanami
SheMustB18
Izanami
11,428
8,902
0
921
17,397
6,271
920
2,993
14,404
0
56,539
L
10,169
5,158
0
1,291
18,295
5,281
0
4,289
14,006
0
51,491
W
13,542
3,192
500
4,781
21,774
21,940
912
7,179
14,595
0
43,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,012
Gold Earned
45,540
215
Minions Killed
259
0
Camps Cleared
0
1,170,221
Distance Traveled
1,100,572
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,393
669
136
6
0
307,263
1
L
Kukulkan
15,445
672
129
6
0
412,900
0
L
Mulan
13,075
568
29
1
0
364,149
0
W
Izanami
14,856
646
54
2
0
376,586
0
L
Loki
13,492
587
57
2
0
393,172
1
W
Mulan
15,291
665
69
3
0
416,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role