Player Matchup

Fenrir
Fenrir
Destroyed450
Fenrir
Level 146
God Stats
2W - 7L
1,419 SR
Queue Stats
165W - 152L
1,570 Elo+
Party 1
Chang'e
Chang'e
PopcornFairy
Chang'e
Level 128
God Stats
0W - 2L
1,466 SR
Queue Stats
114W - 110L
1,530 Elo+
Solo
King Arthur
King Arthur
Sav Iz Lame
King Arthur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,938 Elo+
Solo
Discordia
Discordia
nursekila
Discordia
Level 108
God Stats
3W - 3L
1,285 SR
Queue Stats
168W - 161L
1,522 Elo+
Party 1
Sol
Sol
retrohalo
Sol
Level 108
God Stats
4W - 9L
1,282 SR
Queue Stats
562W - 550L
1,516 Elo+
Solo
Team Averages
Level 119
1,390 SR
1,615 Elo+

VS

Team Averages
Level 127
1,473 SR
1,570 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlakeyV
Bacchus
Level 83
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 1L
1,692 Elo+
Solo
Ganesha
Ganesha
LocoSabroso PEZ
Ganesha
Level 115
God Stats
7W - 3L
1,551 SR
Queue Stats
131W - 124L
1,590 Elo+
Solo
Achilles
Achilles
OverhandHammer
Achilles
Level 158
God Stats
10W - 7L
1,566 SR
Queue Stats
697W - 669L
1,536 Elo+
Solo
Chang'e
Chang'e
ericmh2013
Chang'e
Level 119
God Stats
9W - 5L
1,480 SR
Queue Stats
318W - 305L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 6 / 15
13,078
688
11,964
22,061
16,595
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
PopcornFairy
Chang'e
18
4 / 7 / 14
11,788
620
14,495
17,588
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Sav Iz Lame
King Arthur
16
2 / 6 / 16
11,875
625
8,133
21,039
29,646
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
nursekila
Discordia
20
6 / 4 / 18
13,800
726
27,808
14,469
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 18
13,140
692
20,691
15,317
5,818
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
10 / 4 / 10
15,399
810
30,557
11,827
7,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
BlakeyV
Bacchus
20
1 / 5 / 15
11,849
624
9,094
19,098
27,021
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
0 / 5 / 24
11,908
627
6,713
23,228
35,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
20
8 / 7 / 8
13,132
691
15,298
22,156
23,241
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
ericmh2013
Chang'e
20
7 / 4 / 15
13,233
696
15,463
18,906
14,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
98
25
Kills
26
26
Deaths
25
81
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
4
10
3.75
W
Bacchus
BlakeyV
Bacchus
1
5
15
1.7
L
Fenrir
9
6
15
2.75
W
0
5
24
2.4
W
Achilles
8
7
8
1.71
L
Chang'e
PopcornFairy
Chang'e
4
7
14
1.57
L
King Arthur
Sav Iz Lame
King Arthur
2
6
16
1.67
W
Chang'e
ericmh2013
Chang'e
7
4
15
3.63
L
Discordia
nursekila
Discordia
6
4
18
3.75
L
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,091
Damage
77,125
90,474
Taken
95,215
63,491
Mitigated
108,521
39,161
Healing
43,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
30,557
10,811
2,974
1,683
11,827
7,872
1,145
7,336
4,491
75,891
0
W
Bacchus
BlakeyV
Bacchus
9,094
110
722
2,690
19,098
27,021
481
13,264
5,834
19,798
0
L
Fenrir
11,964
2,677
2,296
3,664
22,061
16,595
498
13,060
9,001
0
20,688
W
6,713
139
1,765
2,063
23,228
35,523
342
15,652
7,276
15,783
0
W
Achilles
15,298
2,882
1,899
3,104
22,156
23,241
1,273
13,441
8,715
0
24,919
L
Chang'e
PopcornFairy
Chang'e
14,495
300
10,692
6,654
17,588
6,227
32
12,515
5,073
31,893
0
L
King Arthur
Sav Iz Lame
King Arthur
8,133
1,088
3,517
2,532
21,039
29,646
109
13,370
7,669
0
16,577
W
Chang'e
ericmh2013
Chang'e
15,463
1,076
16,755
9,855
18,906
14,864
1,630
13,301
5,605
37,490
0
L
Discordia
nursekila
Discordia
27,808
1,703
644
2,806
14,469
5,205
800
11,708
2,761
73,264
0
L
20,691
2,377
1,961
4,395
15,317
5,818
1,904
11,174
4,143
42,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,681
Gold Earned
65,521
215
Minions Killed
203
0
Camps Cleared
0
1,614,277
Distance Traveled
1,589,479
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,399
810
99
5
0
349,683
4
W
Bacchus
11,849
624
16
1
0
331,154
0
L
Fenrir
13,078
688
25
1
0
356,984
0
W
Ganesha
11,908
627
0
0
0
306,551
5
W
Achilles
13,132
691
28
1
0
284,745
0
L
Chang'e
11,788
620
41
2
0
307,369
0
L
King Arthur
11,875
625
10
1
0
297,617
3
W
Chang'e
13,233
696
60
3
0
317,346
1
L
Discordia
13,800
726
80
4
0
326,891
0
L
Sol
13,140
692
59
3
0
325,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role