Player Matchup

Cerberus
Cerberus
BlueShad0w09
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,472 Elo+
Party 1
Set
Set
FailureAtLiving
Set
Level 154
God Stats
4W - 0L
1,974 SR
Queue Stats
47W - 32L
1,794 Elo+
Party 1
Ymir
Ymir
ImThatDumb
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,729 Elo+
Party 1
Team Averages
Level 76
1,658 SR
1,665 Elo+

VS

Team Averages
Level 10
1,618 SR
1,529 Elo+
Zeus
Zeus
 
Zeus
Level 12
God Stats
0W - 2L
1,551 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Skadi
Skadi
I poo on u9238
Skadi
Level 8
God Stats
5W - 5L
1,779 SR
Queue Stats
6W - 5L
1,624 Elo+
Solo
Heimdallr
Heimdallr
byrein48
Heimdallr
Level 10
God Stats
2W - 3L
1,525 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueShad0w09
Cerberus
10
5 / 2 / 7
8,053
805
2,160
4,518
2,440
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
10 / 1 / 9
9,065
907
10,723
6,566
2,784
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 11
8,066
807
7,625
8,514
3,668
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 7 / 2
7,155
716
7,012
7,566
2,354
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 8 / 1
6,443
644
3,756
9,635
3,023
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
byrein48
Heimdallr
9
1 / 5 / 3
7,170
717
2,960
6,637
2,520
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
20
Kills
4
4
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
7
2
0.43
W
Cerberus
BlueShad0w09
Cerberus
5
2
7
4.25
W
10
1
9
14.5
L
1
8
1
0.19
W
5
1
11
10.5
L
Heimdallr
byrein48
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
13,728
19,598
Taken
23,838
8,892
Mitigated
7,897
4,065
Healing
948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,012
496
0
474
7,566
2,354
0
4,369
3,197
21,675
0
W
Cerberus
BlueShad0w09
Cerberus
2,160
30
0
571
4,518
2,440
188
2,491
2,027
8,479
0
W
10,723
3,917
0
1,678
6,566
2,784
555
1,504
5,062
0
35,423
L
3,756
1,366
0
474
9,635
3,023
0
3,612
6,023
0
16,556
W
7,625
888
64
1,752
8,514
3,668
292
3,081
5,433
22,776
0
L
Heimdallr
byrein48
Heimdallr
2,960
1,576
0
0
6,637
2,520
0
1,832
4,805
0
15,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,184
Gold Earned
20,768
120
Minions Killed
90
0
Camps Cleared
0
539,947
Distance Traveled
478,462
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,155
716
41
4
0
147,832
0
W
Cerberus
8,053
805
22
2
0
173,433
0
W
Set
9,065
907
58
6
0
209,783
0
L
Skadi
6,443
644
26
3
0
173,358
0
W
Ymir
8,066
807
40
4
0
156,731
2
L
Heimdallr
7,170
717
23
2
0
157,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role