Player Matchup

Fenrir
Fenrir
BoricShelf96
Fenrir
Level 12
God Stats
2W - 3L
1,463 SR
Queue Stats
25W - 24L
1,385 Elo+
Party 3
Izanami
Izanami
St0L3n
Izanami
Level 16
God Stats
12W - 14L
1,424 SR
Queue Stats
15W - 19L
1,397 Elo+
Solo
Hercules
Hercules
Voreking2003
Hercules
Level 8
God Stats
1W - 2L
1,454 SR
Queue Stats
22W - 18L
1,385 Elo+
Party 3
Bakasura
Bakasura
antou42
Bakasura
Level 7
God Stats
1W - 5L
1,191 SR
Queue Stats
7W - 13L
1,074 Elo+
Party 2
Cerberus
Cerberus
jugoo2006
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 2
Team Averages
Level 10
1,406 SR
1,292 Elo+

VS

Team Averages
Level 9
1,461 SR
1,434 Elo+
Merlin
Merlin
Ayukina
Merlin
Level 8
God Stats
2W - 2L
1,650 SR
Queue Stats
11W - 10L
1,390 Elo+
Solo
Hel
Hel
DoubleUnderHook
Hel
Level 13
God Stats
5W - 9L
1,289 SR
Queue Stats
1,385W - 1,419L
1,240 Elo+
Solo
Izanami
Izanami
PegasusTheSkyGod
Izanami
Level 8
God Stats
6W - 3L
1,365 SR
Queue Stats
15W - 15L
1,403 Elo+
Party 1
Ymir
Ymir
Sqzql
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,641 Elo+
Party 1
Bakasura
Bakasura
TychiOSam
Bakasura
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 15 / 5
12,944
996
12,609
28,738
9,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
St0L3n
Izanami
19
4 / 6 / 9
13,856
1,066
27,641
21,242
6,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Voreking2003
Hercules
19
7 / 1 / 7
13,537
1,041
15,454
25,200
17,622
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
antou42
Bakasura
19
2 / 11 / 11
12,532
964
11,713
32,961
12,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
jugoo2006
Cerberus
17
0 / 14 / 9
11,164
859
8,017
30,603
10,316
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayukina
Merlin
20
13 / 1 / 23
15,002
1,154
43,328
9,031
3,998
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 6 / 19
11,545
888
6,038
13,080
9,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 7 / 13
15,834
1,218
42,314
19,382
8,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Sqzql
Ymir
20
3 / 3 / 30
12,715
978
8,590
23,020
26,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TychiOSam
Bakasura
20
10 / 3 / 24
13,498
1,038
27,949
21,850
12,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
156
20
Kills
47
47
Deaths
20
41
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayukina
Merlin
13
1
23
24.5
L
Fenrir
7
15
5
0.63
W
1
6
19
1.75
W
20
7
13
3.79
W
Ymir
Sqzql
Ymir
3
3
30
6
L
Izanami
St0L3n
Izanami
4
6
9
1.42
W
Bakasura
TychiOSam
Bakasura
10
3
24
7.33
L
Hercules
Voreking2003
Hercules
7
1
7
10.5
L
Bakasura
antou42
Bakasura
2
11
11
0.68
L
Cerberus
jugoo2006
Cerberus
0
14
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,434
Damage
128,219
138,744
Taken
86,363
57,329
Mitigated
61,409
18,478
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayukina
Merlin
43,328
1,637
1,034
822
9,031
3,998
0
1,079
7,790
79,429
0
L
Fenrir
12,609
7,321
0
1,062
28,738
9,918
0
14,116
13,463
0
19,380
W
6,038
2,572
4,946
1,559
13,080
9,043
0
1,121
11,678
13,586
0
W
42,314
30,554
0
2,850
19,382
8,898
0
1,006
18,192
0
72,148
W
Ymir
Sqzql
Ymir
8,590
2,666
0
0
23,020
26,697
0
2,376
19,089
18,851
0
L
Izanami
St0L3n
Izanami
27,641
21,424
0
5,506
21,242
6,878
0
9,640
11,462
0
73,238
W
Bakasura
TychiOSam
Bakasura
27,949
20,951
0
3,474
21,850
12,773
0
2,435
18,505
0
32,757
L
Hercules
Voreking2003
Hercules
15,454
6,874
489
7,161
25,200
17,622
0
10,866
13,674
0
30,751
L
Bakasura
antou42
Bakasura
11,713
6,383
0
2,277
32,961
12,595
0
12,526
19,500
0
24,345
L
Cerberus
jugoo2006
Cerberus
8,017
1,804
0
1,983
30,603
10,316
0
10,808
17,795
22,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,033
Gold Earned
68,594
215
Minions Killed
230
5
Camps Cleared
6
1,130,263
Distance Traveled
1,150,920
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,002
1,154
90
7
0
244,567
0
L
Fenrir
12,944
996
7
1
0
237,974
0
W
Hel
11,545
888
18
1
0
176,137
1
W
Izanami
15,834
1,218
52
4
4
203,519
1
W
Ymir
12,715
978
25
2
1
246,899
0
L
Izanami
13,856
1,066
109
8
2
196,060
0
W
Bakasura
13,498
1,038
45
3
1
279,798
1
L
Hercules
13,537
1,041
37
3
1
302,890
1
L
Bakasura
12,532
964
36
3
2
216,950
0
L
Cerberus
11,164
859
26
2
0
176,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role