Player Matchup

Janus
Janus
NegativePopcicle
Janus
Level 20
God Stats
15W - 25L
1,708 SR
Queue Stats
158W - 192L
1,264 Elo+
Solo
Thor
Thor
Tanderson1991
Thor
Level 28
God Stats
30W - 26L
1,377 SR
Queue Stats
56W - 53L
1,277 Elo+
Solo
Neith
Neith
Ttv-only-one
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
959 Elo+
Solo
Hachiman
Hachiman
shagy2mnybagies
Hachiman
Level 24
God Stats
4W - 5L
1,457 SR
Queue Stats
154W - 154L
1,260 Elo+
Solo
Loki
Loki
xxstevenxxcr2
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,252 Elo+

VS

Team Averages
Level 27
1,420 SR
1,297 Elo+
Ra
Ra
 
Ra
Level 25
God Stats
1W - 2L
1,070 SR
Queue Stats
21W - 15L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 39L
1,241 Elo+
Solo
Medusa
Medusa
Pinkpink5228
Medusa
Level 2
God Stats
32W - 34L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Party 1
Thor
Thor
RecalledHarpy02
Thor
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
980 Elo+
Solo
Neith
Neith
Yung_Rarri
Neith
Level 74
God Stats
117W - 106L
1,530 SR
Queue Stats
128W - 127L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 15
13,703
979
16,619
16,681
7,718
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
11 / 10 / 6
15,861
1,133
22,535
28,268
15,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
1 / 8 / 10
12,224
873
12,153
18,650
6,898
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
20
4 / 18 / 10
13,865
990
20,252
27,904
10,054
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 6
13,764
983
5,377
8,013
3,385
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 3 / 23
14,141
1,010
12,235
14,612
7,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
 
Baron Samedi
20
4 / 5 / 16
13,444
960
9,235
13,209
6,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
1 / 6 / 18
12,571
898
5,151
17,114
8,530
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
5 / 6 / 25
14,535
1,038
13,222
21,184
20,778
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
20
28 / 2 / 10
19,817
1,416
53,282
18,203
9,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
134
22
Kills
42
42
Deaths
22
47
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
23
5.17
W
Baron Samedi
 
Baron Samedi
4
5
16
2.4
L
1
4
15
2.13
W
Medusa
1
6
18
1.67
W
5
6
25
2.92
L
11
10
6
1.4
L
1
8
10
0.75
W
Neith
28
2
10
16.5
L
Hachiman
4
18
10
0.5
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,936
Damage
93,125
99,516
Taken
84,322
43,480
Mitigated
53,705
4,911
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,235
1,742
1,870
3,484
14,612
7,556
0
2,282
12,330
37,193
0
W
Baron Samedi
 
Baron Samedi
9,235
1,410
1,337
487
13,209
6,927
0
2,483
10,726
26,820
0
L
16,619
2,849
0
1,617
16,681
7,718
0
2,438
14,243
45,674
0
W
Medusa
5,151
2,430
0
0
17,114
8,530
0
3,202
13,912
0
15,372
W
13,222
3,922
0
324
21,184
20,778
0
4,249
16,866
0
32,360
L
22,535
7,010
513
1,158
28,268
15,425
0
8,145
20,123
0
49,479
L
12,153
8,300
0
609
18,650
6,898
0
5,642
13,008
0
25,722
W
Neith
53,282
30,814
0
4,486
18,203
9,914
0
4,037
13,869
0
101,994
L
Hachiman
20,252
14,246
410
604
27,904
10,054
0
4,831
23,073
0
31,697
L
5,377
1,625
0
0
8,013
3,385
0
414
7,599
0
38,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,417
Gold Earned
74,508
256
Minions Killed
270
9
Camps Cleared
8
1,057,320
Distance Traveled
1,104,225
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,141
1,010
62
4
1
242,314
0
W
Baron Samedi
13,444
960
36
3
2
221,864
4
L
Janus
13,703
979
84
6
1
207,817
0
W
Medusa
12,571
898
28
2
0
206,207
0
W
Thor
14,535
1,038
25
2
0
204,422
0
L
Thor
15,861
1,133
64
5
4
243,639
3
L
Neith
12,224
873
25
2
0
177,233
0
W
Neith
19,817
1,416
119
9
5
229,418
0
L
Hachiman
13,865
990
24
2
2
170,627
0
L
Loki
13,764
983
59
4
2
258,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role