Player Matchup

Nemesis
Nemesis
IZGG
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,613 Elo+
Party 1
Izanami
Izanami
SaadFitness
Izanami
Level 16
God Stats
34W - 28L
1,583 SR
Queue Stats
48W - 53L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
angorem
Ah Puch
Level 28
God Stats
40W - 31L
1,628 SR
Queue Stats
42W - 39L
1,548 Elo+
Solo
Yemoja
Yemoja
iDoXh
Yemoja
Level 24
God Stats
45W - 53L
1,494 SR
Queue Stats
59W - 65L
1,533 Elo+
Party 1
Artio
Artio
iiswti
Artio
Level 7
God Stats
4W - 7L
1,449 SR
Queue Stats
14W - 16L
1,531 Elo+
Party 1
Team Averages
Level 19
1,531 SR
1,555 Elo+

VS

Team Averages
Level 29
1,610 SR
1,543 Elo+
Nox
Nox
Dewyxoxo
Nox
Level 61
God Stats
7W - 2L
1,676 SR
Queue Stats
48W - 25L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
Shalazor
Kukulkan
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
26W - 26L
1,463 Elo+
Party 2
Serqet
Serqet
Vooshify
Serqet
Level 13
God Stats
2W - 0L
1,715 SR
Queue Stats
17W - 7L
1,715 Elo+
Party 2
Thanatos
Thanatos
andedya
Thanatos
Level 28
God Stats
3W - 1L
1,442 SR
Queue Stats
6W - 3L
1,539 Elo+
Solo
Artemis
Artemis
artemisiaa
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IZGG
Nemesis
20
16 / 14 / 17
17,548
1,170
32,195
32,539
14,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SaadFitness
Izanami
20
6 / 10 / 10
15,355
1,024
16,231
31,909
9,656
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
angorem
Ah Puch
20
7 / 9 / 14
15,806
1,054
32,323
22,702
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
iDoXh
Yemoja
20
6 / 8 / 26
16,542
1,103
22,526
32,916
12,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
iiswti
Artio
20
4 / 7 / 21
15,680
1,045
8,486
39,467
43,201
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 27
17,676
1,178
42,331
21,920
8,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Shalazor
Kukulkan
20
3 / 3 / 26
16,030
1,069
29,303
17,076
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
Vooshify
Serqet
20
3 / 12 / 18
13,739
916
20,664
23,223
10,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Thanatos
andedya
Thanatos
20
29 / 11 / 15
22,048
1,470
49,257
34,824
17,763
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
artemisiaa
Artemis
20
3 / 5 / 19
14,184
946
6,981
22,037
10,853
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
153
39
Kills
48
48
Deaths
39
88
Assists
105
Player
Kills
Deaths
Assists
KDA
W
10
8
27
2.94
L
Nemesis
IZGG
Nemesis
16
14
17
1.75
L
Izanami
SaadFitness
Izanami
6
10
10
1.1
W
Kukulkan
Shalazor
Kukulkan
3
3
26
5.33
W
Serqet
Vooshify
Serqet
3
12
18
1
W
Thanatos
andedya
Thanatos
29
11
15
3.32
L
Ah Puch
angorem
Ah Puch
7
9
14
1.56
W
Artemis
artemisiaa
Artemis
3
5
19
2.5
L
Yemoja
iDoXh
Yemoja
6
8
26
2.38
L
Artio
iiswti
Artio
4
7
21
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,761
Damage
148,536
159,533
Taken
119,080
85,231
Mitigated
53,716
15,201
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
42,331
1,078
0
0
21,920
8,161
0
14,976
6,944
77,172
0
L
Nemesis
IZGG
Nemesis
32,195
17,807
0
2,883
32,539
14,068
0
11,430
20,459
0
39,800
L
Izanami
SaadFitness
Izanami
16,231
8,344
0
886
31,909
9,656
0
12,516
19,393
0
48,100
W
Kukulkan
Shalazor
Kukulkan
29,303
2,598
2,353
2,349
17,076
6,875
0
9,533
7,543
78,577
0
W
Serqet
Vooshify
Serqet
20,664
5,008
0
0
23,223
10,064
0
11,946
11,277
0
21,139
W
Thanatos
andedya
Thanatos
49,257
19,682
0
19,520
34,824
17,763
0
15,879
18,945
0
72,015
L
Ah Puch
angorem
Ah Puch
32,323
463
0
1,522
22,702
6,282
0
8,598
14,104
76,209
0
W
Artemis
artemisiaa
Artemis
6,981
2,654
0
0
22,037
10,853
0
11,001
11,036
0
14,695
L
Yemoja
iDoXh
Yemoja
22,526
2,794
3,117
3,256
32,916
12,024
0
16,912
15,446
52,757
0
L
Artio
iiswti
Artio
8,486
1,687
828
2,709
39,467
43,201
0
22,178
15,891
22,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,931
Gold Earned
83,677
275
Minions Killed
272
6
Camps Cleared
10
1,555,020
Distance Traveled
1,438,450
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
17,676
1,178
83
6
2
315,703
4
L
Nemesis
17,548
1,170
15
1
2
333,171
3
L
Izanami
15,355
1,024
61
4
3
304,974
0
W
Kukulkan
16,030
1,069
130
9
0
288,328
0
W
Serqet
13,739
916
11
1
2
258,386
0
W
Thanatos
22,048
1,470
35
2
6
332,021
0
L
Ah Puch
15,806
1,054
112
7
0
303,071
1
W
Artemis
14,184
946
13
1
0
244,012
6
L
Yemoja
16,542
1,103
68
5
1
280,269
0
L
Artio
15,680
1,045
19
1
0
333,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role