Player Matchup

Izanami
Izanami
Gold III
ELM DR Mike
Izanami
Gold III
Level 158
God Stats
9W - 10L
1,600 SR
Queue Stats
132W - 122L
1,442 MMR
Solo
Jormungandr
Jormungandr
Silver IV
TiGeRkIlLeR1371
Jormungandr
Silver IV
Level 139
God Stats
1W - 0L
1,641 SR
Queue Stats
3W - 3L
1,388 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Turbo Techie
Baron Samedi
Gold III
Level 145
God Stats
29W - 11L
1,934 SR
Queue Stats
235W - 259L
1,418 MMR
Solo
Kukulkan
Kukulkan
Silver II
buff awilix
Kukulkan
Silver II
Level 156
God Stats
1W - 0L
1,421 SR
Queue Stats
3W - 4L
1,463 MMR
Party 2
Da Ji
Da Ji
Gold II
bution123
Da Ji
Gold II
Level 47
God Stats
3W - 6L
1,444 SR
Queue Stats
132W - 115L
1,423 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,608 SR
1,427 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,554 SR
1,435 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold II
DopeTIM
Rama
Gold II
Level 124
God Stats
10W - 14L
1,613 SR
Queue Stats
513W - 497L
1,425 MMR
Party 1
Camazotz
Camazotz
Gold III
Oscient
Camazotz
Gold III
Level 82
God Stats
6W - 3L
1,657 SR
Queue Stats
438W - 409L
1,387 MMR
Solo
Khepri
Khepri
Gold II
TRILLNIG101
Khepri
Gold II
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
341W - 309L
1,431 MMR
Party 1
Fenrir
Fenrir
Gold III
roychipote
Fenrir
Gold III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 164L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELM DR Mike
Izanami
20
10 / 5 / 8
21,348
610
33,394
23,688
9,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
TiGeRkIlLeR1371
Jormungandr
20
2 / 3 / 14
17,277
494
18,480
37,797
54,221
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Turbo Techie
Baron Samedi
20
4 / 3 / 12
19,240
550
15,925
26,413
35,586
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
buff awilix
Kukulkan
20
6 / 4 / 8
19,232
549
22,644
18,764
6,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
bution123
Da Ji
20
9 / 5 / 6
20,936
598
23,519
26,505
11,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
YemojaHeimdallrPersephoneOdinBastet

VS

Bans
ThorHun BatzHou YiCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 0 / 3
17,313
495
30,926
13,904
5,439
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
DopeTIM
Rama
20
4 / 6 / 6
17,468
499
15,578
20,616
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Camazotz
Oscient
Camazotz
20
2 / 8 / 6
15,455
442
24,417
42,376
65,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
20
1 / 8 / 8
14,515
415
13,028
35,612
37,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
roychipote
Fenrir
20
8 / 9 / 4
16,891
483
13,108
30,026
14,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
31
Kills
20
20
Deaths
31
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
0
3
6.5
L
Rama
DopeTIM
Rama
4
6
6
1.17
W
Izanami
ELM DR Mike
Izanami
10
5
8
2.8
L
Camazotz
Oscient
Camazotz
2
8
6
0.63
L
Khepri
1
8
8
0.63
W
Jormungandr
TiGeRkIlLeR1371
Jormungandr
2
3
14
3
W
Baron Samedi
Turbo Techie
Baron Samedi
4
3
12
3.33
W
Kukulkan
buff awilix
Kukulkan
6
4
8
2.5
W
Da Ji
bution123
Da Ji
9
5
6
2.4
L
Fenrir
roychipote
Fenrir
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,962
Damage
97,057
133,167
Taken
142,534
117,473
Mitigated
131,115
46,156
Healing
34,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
30,926
1,285
0
250
13,904
5,439
44
7,912
5,992
170,723
0
L
Rama
DopeTIM
Rama
15,578
12,266
0
2,195
20,616
7,332
6,675
2,084
18,532
0
153,333
W
Izanami
ELM DR Mike
Izanami
33,394
25,813
0
11,334
23,688
9,549
12,897
5,606
18,082
0
254,370
L
Camazotz
Oscient
Camazotz
24,417
8,192
0
14,994
42,376
65,862
35
18,131
24,245
0
115,064
L
Khepri
13,028
767
974
7,034
35,612
37,591
0
16,132
19,480
65,790
0
W
Jormungandr
TiGeRkIlLeR1371
Jormungandr
18,480
5,487
0
9,625
37,797
54,221
550
15,706
22,091
91,278
0
W
Baron Samedi
Turbo Techie
Baron Samedi
15,925
2,242
4,713
11,505
26,413
35,586
1,018
10,712
15,701
65,069
0
W
Kukulkan
buff awilix
Kukulkan
22,644
3,180
0
2,294
18,764
6,499
2,730
9,875
8,889
144,029
0
W
Da Ji
bution123
Da Ji
23,519
7,703
0
6,685
26,505
11,618
96
5,474
21,031
0
159,802
L
Fenrir
roychipote
Fenrir
13,108
2,733
0
9,301
30,026
14,891
0
13,106
16,920
0
132,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,033
Gold Earned
81,642
932
Minions Killed
927
0
Camps Cleared
0
3,195,641
Distance Traveled
2,967,193
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,313
495
265
8
0
609,013
3
L
Rama
17,468
499
243
7
0
545,586
0
W
Izanami
21,348
610
284
8
0
628,066
11
L
Camazotz
15,455
442
176
5
0
606,798
3
L
Khepri
14,515
415
70
2
0
615,894
2
W
Jormungandr
17,277
494
127
4
0
608,707
4
W
Baron Samedi
19,240
550
85
2
0
612,245
6
W
Kukulkan
19,232
549
238
7
0
636,810
12
W
Da Ji
20,936
598
198
6
0
709,813
2
L
Fenrir
16,891
483
173
5
0
589,902
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role