Player Matchup

Merlin
Merlin
Alexlolu91
Merlin
Level 60
God Stats
16W - 12L
1,490 SR
Queue Stats
76W - 60L
1,530 Elo+
Party 1
Artemis
Artemis
Juang6
Artemis
Level 99
God Stats
14W - 2L
1,893 SR
Queue Stats
123W - 90L
1,609 Elo+
Party 1
Bacchus
Bacchus
TiraDeEsta
Bacchus
Level 8
God Stats
12W - 8L
1,607 SR
Queue Stats
15W - 14L
1,469 Elo+
Party 1
Team Averages
Level 56
1,663 SR
1,536 Elo+

VS

Team Averages
Level 85
1,463 SR
1,466 Elo+
Scylla
Scylla
AbrahamFP
Scylla
Level 143
God Stats
17W - 4L
1,493 SR
Queue Stats
257W - 211L
1,508 Elo+
Party 2
Ullr
Ullr
DJBigPaPi
Ullr
Level 27
God Stats
3W - 12L
1,396 SR
Queue Stats
116W - 137L
1,380 Elo+
Solo
Athena
Athena
Vespie
Athena
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
312W - 264L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alexlolu91
Merlin
15
8 / 6 / 10
13,442
707
12,543
15,106
7,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Juang6
Artemis
15
8 / 5 / 8
13,461
708
19,024
17,340
7,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TiraDeEsta
Bacchus
14
3 / 2 / 14
12,600
663
8,970
17,621
26,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbrahamFP
Scylla
16
10 / 4 / 3
14,532
765
26,888
17,069
5,925
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
12
0 / 6 / 4
11,167
588
5,562
12,709
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Vespie
Athena
11
3 / 9 / 4
11,353
598
4,301
23,429
30,053
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
13
13
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
AbrahamFP
Scylla
10
4
3
2.88
W
Merlin
Alexlolu91
Merlin
8
6
10
2.17
L
Ullr
0
6
4
0.33
W
Artemis
Juang6
Artemis
8
5
8
2.4
W
Bacchus
TiraDeEsta
Bacchus
3
2
14
5
L
Athena
Vespie
Athena
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,537
Damage
36,751
50,067
Taken
53,207
41,204
Mitigated
39,824
13,999
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AbrahamFP
Scylla
26,888
1,840
0
6,948
17,069
5,925
1,863
6,929
10,140
83,912
0
W
Merlin
Alexlolu91
Merlin
12,543
993
786
5,191
15,106
7,124
420
10,067
5,039
61,405
0
L
Ullr
5,562
1,691
0
2,216
12,709
3,846
1,030
4,313
8,396
0
53,731
W
Artemis
Juang6
Artemis
19,024
11,323
0
7,243
17,340
7,262
2,822
10,407
6,933
0
77,220
W
Bacchus
TiraDeEsta
Bacchus
8,970
962
0
779
17,621
26,818
128
10,793
6,828
19,961
0
L
Athena
Vespie
Athena
4,301
1,089
527
1,806
23,429
30,053
295
10,283
13,146
8,277
271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
37,052
211
Minions Killed
236
0
Camps Cleared
0
942,263
Distance Traveled
1,009,485
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,532
765
141
7
0
324,894
7
W
Merlin
13,442
707
104
5
0
287,145
5
L
Ullr
11,167
588
89
5
0
328,836
5
W
Artemis
13,461
708
92
5
0
322,073
4
W
Bacchus
12,600
663
15
1
0
333,045
2
L
Athena
11,353
598
6
0
0
355,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role