Player Matchup

Baron Samedi
Baron Samedi
FORSAKENPATHS
Baron Samedi
Level 136
God Stats
28W - 29L
1,593 SR
Queue Stats
615W - 525L
1,628 Elo+
Party 1
Thanatos
Thanatos
PharoahTuggz
Thanatos
Level 109
God Stats
3W - 3L
1,458 SR
Queue Stats
30W - 30L
1,546 Elo+
Solo
Ah Puch
Ah Puch
WendellsLAW
Ah Puch
Level 147
God Stats
63W - 38L
1,749 SR
Queue Stats
769W - 621L
1,614 Elo+
Party 1
Team Averages
Level 131
1,600 SR
1,596 Elo+

VS

Team Averages
Level 124
1,561 SR
1,550 Elo+
Vamana
Vamana
Digaewe
Vamana
Level 105
God Stats
31W - 26L
1,634 SR
Queue Stats
34W - 28L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Halomancer
Heimdallr
Level 123
God Stats
1W - 0L
1,468 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
Ragepanda1
Nu Wa
Level 145
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FORSAKENPATHS
Baron Samedi
17
8 / 3 / 4
15,473
645
17,027
18,804
8,226
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PharoahTuggz
Thanatos
4
1 / 0 / 0
10,896
454
666
2,319
440
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
WendellsLAW
Ah Puch
15
4 / 5 / 5
14,484
604
15,763
19,723
7,063
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Digaewe
Vamana
16
7 / 3 / 0
16,598
692
17,788
26,299
19,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Halomancer
Heimdallr
15
1 / 5 / 1
14,462
603
9,514
11,424
4,899
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
14
0 / 5 / 4
14,124
589
7,326
14,377
4,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
8
8
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
Digaewe
Vamana
7
3
0
2.33
L
Baron Samedi
FORSAKENPATHS
Baron Samedi
8
3
4
3.33
W
Heimdallr
Halomancer
Heimdallr
1
5
1
0.3
L
Thanatos
PharoahTuggz
Thanatos
1
0
0
1
W
Nu Wa
0
5
4
0.4
L
Ah Puch
WendellsLAW
Ah Puch
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
34,628
40,846
Taken
52,100
15,729
Mitigated
28,803
11,133
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Digaewe
Vamana
17,788
8,582
0
11,174
26,299
19,453
213
11,776
14,523
0
92,858
L
Baron Samedi
FORSAKENPATHS
Baron Samedi
17,027
109
660
4,616
18,804
8,226
403
3,251
15,550
98,186
0
W
Heimdallr
Halomancer
Heimdallr
9,514
1,207
0
2,265
11,424
4,899
2,176
8,727
2,697
0
67,736
L
Thanatos
PharoahTuggz
Thanatos
666
0
125
1,135
2,319
440
0
1,437
882
0
3,215
W
Nu Wa
7,326
1,083
0
181
14,377
4,451
1,163
12,580
1,797
54,820
0
L
Ah Puch
WendellsLAW
Ah Puch
15,763
353
0
4,597
19,723
7,063
315
2,654
17,069
70,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
45,184
245
Minions Killed
330
0
Camps Cleared
0
984,717
Distance Traveled
1,329,709
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,598
692
104
4
0
476,627
1
L
Baron Samedi
15,473
645
132
6
0
503,440
7
W
Heimdallr
14,462
603
133
6
0
450,476
7
L
Thanatos
10,896
454
7
0
0
34,907
1
W
Nu Wa
14,124
589
93
4
0
402,606
4
L
Ah Puch
14,484
604
106
4
0
446,370
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role