Player Matchup

Achilles
Achilles
 
Achilles
Level 24
God Stats
7W - 8L
1,360 SR
Queue Stats
36W - 46L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
Tusawe
Sun Wukong
Level 14
God Stats
11W - 6L
1,819 SR
Queue Stats
11W - 9L
1,529 Elo+
Party 1
Fenrir
Fenrir
djlipe321
Fenrir
Level 25
God Stats
54W - 88L
1,357 SR
Queue Stats
265W - 310L
1,261 Elo+
Solo
Thoth
Thoth
frate032
Thoth
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,511 Elo+
Party 1
Ymir
Ymir
jugernog967
Ymir
Level 6
God Stats
6W - 3L
1,477 SR
Queue Stats
8W - 5L
1,464 Elo+
Party 1
Team Averages
Level 21
1,503 SR
1,412 Elo+

VS

Team Averages
Level 19
1,495 SR
1,356 Elo+
Nemesis
Nemesis
Jekui
Nemesis
Level 24
God Stats
22W - 25L
1,553 SR
Queue Stats
149W - 159L
1,481 Elo+
Solo
Pele
Pele
RCA_Pwnage
Pele
Level 27
God Stats
1W - 3L
1,342 SR
Queue Stats
7W - 12L
1,342 Elo+
Solo
Hercules
Hercules
SoGxated
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Odin
Odin
TitanOfOlympus
Odin
Level 28
God Stats
133W - 71L
1,706 SR
Queue Stats
324W - 326L
1,298 Elo+
Solo
Ares
Ares
hbkfan54
Ares
Level 8
God Stats
6W - 10L
1,374 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 2 / 14
10,827
1,083
11,688
9,785
5,843
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Tusawe
Sun Wukong
17
1 / 1 / 23
10,106
1,011
7,878
8,133
5,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Fenrir
djlipe321
Fenrir
17
6 / 0 / 20
10,633
1,063
8,146
5,964
2,763
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
frate032
Thoth
17
4 / 1 / 19
10,564
1,056
11,247
6,327
1,851
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
11 / 0 / 15
11,842
1,184
17,422
6,200
6,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

358

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jekui
Nemesis
15
2 / 9 / 2
9,914
991
8,780
16,788
7,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 2
8,998
900
3,620
8,203
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
SoGxated
Hercules
16
0 / 6 / 3
9,416
942
6,782
17,586
12,387
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

14
2 / 8 / 0
9,218
922
8,231
15,596
9,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
0 / 4 / 0
8,022
802
2,138
8,750
4,651
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
11
30
Kills
4
4
Deaths
30
91
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
14
7.5
L
Nemesis
Jekui
Nemesis
2
9
2
0.33
L
0
3
2
0.33
L
Hercules
SoGxated
Hercules
0
6
3
0.25
L
2
8
0
0.25
W
Sun Wukong
Tusawe
Sun Wukong
1
1
23
12.5
W
Fenrir
djlipe321
Fenrir
6
0
20
16
W
Thoth
frate032
Thoth
4
1
19
13.5
L
Ares
0
4
0
0
W
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,381
Damage
29,551
36,409
Taken
66,923
21,991
Mitigated
37,427
4,389
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,688
4,968
1,084
1,283
9,785
5,843
0
733
9,052
0
25,712
L
Nemesis
Jekui
Nemesis
8,780
3,409
227
1,802
16,788
7,291
0
6,558
10,230
0
24,952
L
3,620
1,132
0
1,186
8,203
3,995
0
2,052
6,151
0
17,987
L
Hercules
SoGxated
Hercules
6,782
2,202
0
3,180
17,586
12,387
0
8,379
9,207
0
22,090
L
8,231
1,285
0
0
15,596
9,103
0
8,604
6,992
0
18,122
W
Sun Wukong
Tusawe
Sun Wukong
7,878
1,516
0
863
8,133
5,075
0
118
8,015
0
15,309
W
Fenrir
djlipe321
Fenrir
8,146
1,448
0
308
5,964
2,763
0
390
5,574
0
15,787
W
Thoth
frate032
Thoth
11,247
2,702
0
851
6,327
1,851
0
644
5,683
22,446
0
L
Ares
2,138
0
0
288
8,750
4,651
0
3,076
5,674
2,937
0
W
17,422
4,579
0
0
6,200
6,459
0
253
5,947
38,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
45,568
148
Minions Killed
120
4
Camps Cleared
6
961,624
Distance Traveled
714,262
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,827
1,083
27
3
0
159,856
0
L
Nemesis
9,914
991
32
3
3
148,207
0
L
Pele
8,998
900
32
3
1
153,897
0
L
Hercules
9,416
942
35
4
1
173,368
1
L
Odin
9,218
922
21
2
1
159,112
0
W
Sun Wukong
10,106
1,011
12
1
0
191,814
0
W
Fenrir
10,633
1,063
28
3
1
230,279
0
W
Thoth
10,564
1,056
20
2
1
182,696
0
L
Ares
8,022
802
0
0
0
79,678
0
W
Ymir
11,842
1,184
61
6
2
196,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role