Player Matchup

Chaac
Chaac
Silver IV
EpicReplica
Chaac
Silver IV
Level 61
God Stats
1W - 3L
1,260 SR
Queue Stats
15W - 19L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
SARGE0622
Cerberus
Silver II
Level 122
God Stats
6W - 4L
1,694 SR
Queue Stats
53W - 32L
1,444 MMR
Solo
Zeus
Zeus
Gold IV
Ultra Magnus511
Zeus
Gold IV
Level 109
God Stats
26W - 27L
1,601 SR
Queue Stats
254W - 326L
1,446 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,518 SR
1,463 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,452 SR
1,454 MMR
Osiris
Osiris
Gold II
DeceptiveDoggy
Osiris
Gold II
Level 160
God Stats
6W - 6L
1,326 SR
Queue Stats
875W - 959L
1,446 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Larch-Dance
Zhong Kui
Gold II
Level 146
God Stats
7W - 7L
1,315 SR
Queue Stats
229W - 263L
1,443 MMR
Solo
Heimdallr
Heimdallr
Gold III
Samuel Arreaga
Heimdallr
Gold III
Level 84
God Stats
55W - 51L
1,716 SR
Queue Stats
523W - 580L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 7
14,389
719
13,844
19,808
26,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
SARGE0622
Cerberus
14
1 / 6 / 18
12,948
647
12,339
24,347
29,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 8 / 9
13,985
699
25,366
18,178
6,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesKumbhakarnaAmaterasuBacchus

VS

Bans
YmirXing TianOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 9
14,861
743
16,222
24,924
29,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
Larch-Dance
Zhong Kui
14
3 / 11 / 7
13,323
666
16,047
21,505
9,004
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Samuel Arreaga
Heimdallr
16
8 / 5 / 5
14,913
746
21,103
18,901
6,438
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
22
Kills
18
18
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
8
9
1.44
L
12
4
7
3.88
W
Zhong Kui
Larch-Dance
Zhong Kui
3
11
7
0.59
L
Cerberus
SARGE0622
Cerberus
1
6
18
1.67
W
Heimdallr
Samuel Arreaga
Heimdallr
8
5
5
2.1
L
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,549
Damage
53,372
62,333
Taken
65,330
61,336
Mitigated
44,763
13,187
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,222
7,744
0
4,048
24,924
29,321
27
11,267
13,657
266
38,739
L
13,844
3,800
0
6,920
19,808
26,152
1,168
3,893
15,915
297
35,177
W
Zhong Kui
Larch-Dance
Zhong Kui
16,047
2,498
0
4,945
21,505
9,004
315
13,824
7,681
58,454
0
L
Cerberus
SARGE0622
Cerberus
12,339
764
0
3,730
24,347
29,068
274
7,760
16,587
36,478
1,487
W
Heimdallr
Samuel Arreaga
Heimdallr
21,103
12,128
0
6,091
18,901
6,438
1,301
11,642
7,259
0
83,319
L
25,366
2,865
336
2,201
18,178
6,116
693
4,678
13,498
52,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
43,097
198
Minions Killed
218
0
Camps Cleared
0
1,032,086
Distance Traveled
969,636
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,861
743
46
2
0
327,412
2
L
Chaac
14,389
719
35
2
0
365,260
3
W
Zhong Kui
13,323
666
72
4
0
293,034
1
L
Cerberus
12,948
647
92
5
0
315,392
1
W
Heimdallr
14,913
746
100
5
0
349,190
4
L
Zeus
13,985
699
71
4
0
351,434
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role