Player Matchup

Heimdallr
Heimdallr
PAG_matias2007
Heimdallr
Level 11
God Stats
2W - 2L
1,591 SR
Queue Stats
19W - 14L
1,543 Elo+
Solo
Agni
Agni
Ragingxpandas
Agni
Level 76
God Stats
1W - 1L
1,546 SR
Queue Stats
19W - 17L
1,560 Elo+
Party 1
Thanatos
Thanatos
Shinikiba
Thanatos
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,773 Elo+
Party 1
Bastet
Bastet
Shylilwitch13
Bastet
Level 27
God Stats
11W - 7L
1,541 SR
Queue Stats
77W - 79L
1,560 Elo+
Party 1
Bacchus
Bacchus
ViviPendragon13
Bacchus
Level 25
God Stats
6W - 2L
1,553 SR
Queue Stats
54W - 62L
1,536 Elo+
Party 1
Team Averages
Level 31
1,546 SR
1,595 Elo+

VS

Team Averages
Level 16
1,416 SR
1,477 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 1L
1,292 SR
Queue Stats
57W - 58L
1,541 Elo+
Solo
Bacchus
Bacchus
Easy Breezzzyy
Bacchus
Level 24
God Stats
1W - 2L
1,219 SR
Queue Stats
85W - 105L
1,476 Elo+
Solo
Kukulkan
Kukulkan
GALAXYB1212
Kukulkan
Level 13
God Stats
17W - 26L
1,567 SR
Queue Stats
17W - 28L
1,555 Elo+
Solo
Neith
Neith
PAWtizzy401
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
infinityES34
Zhong Kui
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PAG_matias2007
Heimdallr
20
10 / 3 / 19
16,848
1,053
27,126
16,789
7,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 6 / 16
15,141
946
11,373
18,602
7,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Shinikiba
Thanatos
20
17 / 3 / 5
17,309
1,082
35,013
23,827
14,544
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 0 / 14
14,213
888
19,941
17,484
7,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 1 / 19
15,041
940
11,072
13,635
19,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
4 / 12 / 7
14,918
932
30,072
35,172
15,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 7
14,152
885
15,088
31,326
44,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
GALAXYB1212
Kukulkan
20
1 / 2 / 6
14,189
887
16,251
13,990
13,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 13 / 7
14,700
919
12,876
24,953
9,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
infinityES34
Zhong Kui
17
1 / 4 / 3
12,131
758
4,084
5,966
3,859
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
36
Kills
13
13
Deaths
36
73
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
12
7
0.63
L
4
5
7
1.5
L
Kukulkan
GALAXYB1212
Kukulkan
1
2
6
2
W
Heimdallr
PAG_matias2007
Heimdallr
10
3
19
6.5
L
3
13
7
0.5
W
3
6
16
1.83
W
Thanatos
Shinikiba
Thanatos
17
3
5
6.5
W
3
0
14
10
W
3
1
19
12.5
L
Zhong Kui
infinityES34
Zhong Kui
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,525
Damage
78,371
90,337
Taken
111,407
56,512
Mitigated
86,659
20,300
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
30,072
7,015
596
3,003
35,172
15,527
0
9,389
25,783
0
54,555
L
15,088
1,513
891
1,131
31,326
44,268
0
5,633
25,693
27,473
0
L
Kukulkan
GALAXYB1212
Kukulkan
16,251
298
0
0
13,990
13,537
0
2,745
11,245
77,657
0
W
Heimdallr
PAG_matias2007
Heimdallr
27,126
11,521
0
2,695
16,789
7,667
0
7,279
9,510
0
64,045
L
12,876
5,997
0
1,718
24,953
9,468
0
3,701
21,249
0
36,482
W
11,373
328
0
569
18,602
7,185
0
7,103
11,499
41,164
0
W
Thanatos
Shinikiba
Thanatos
35,013
18,898
0
14,141
23,827
14,544
0
7,382
15,545
0
61,998
W
19,941
7,032
473
789
17,484
7,420
0
9,028
8,456
0
33,297
W
11,072
528
86
1,547
13,635
19,696
0
4,631
9,004
23,760
0
L
Zhong Kui
infinityES34
Zhong Kui
4,084
680
0
78
5,966
3,859
0
977
4,989
7,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,552
Gold Earned
70,090
285
Minions Killed
298
8
Camps Cleared
4
1,457,715
Distance Traveled
1,400,035
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,918
932
67
4
0
341,131
0
L
Bacchus
14,152
885
20
1
1
400,232
1
L
Kukulkan
14,189
887
147
9
0
346,302
0
W
Heimdallr
16,848
1,053
91
6
0
280,556
1
L
Neith
14,700
919
55
3
1
246,368
5
W
Agni
15,141
946
77
5
0
261,577
0
W
Thanatos
17,309
1,082
47
3
8
320,683
0
W
Bastet
14,213
888
40
3
0
281,419
0
W
Bacchus
15,041
940
30
2
0
313,480
0
L
Zhong Kui
12,131
758
9
1
2
66,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role