Player Matchup

Ra
Ra
DuplexDesert121
Ra
Level 14
God Stats
1W - 6L
1,345 SR
Queue Stats
11W - 22L
1,170 Elo+
Solo
Odin
Odin
GreatCoquiNinja
Odin
Level 105
God Stats
8W - 8L
1,700 SR
Queue Stats
209W - 209L
1,471 Elo+
Party 1
Izanami
Izanami
THEWHITEMAGEjk
Izanami
Level 23
God Stats
24W - 20L
1,500 SR
Queue Stats
61W - 59L
1,500 Elo+
Party 1
Team Averages
Level 47
1,515 SR
1,380 Elo+

VS

Team Averages
Level 17
1,585 SR
1,384 Elo+
Arachne
Arachne
FlyGuyTwice2013
Arachne
Level 25
God Stats
14W - 5L
1,645 SR
Queue Stats
112W - 95L
1,381 Elo+
Solo
Nemesis
Nemesis
Kiribandit
Nemesis
Level 13
God Stats
0W - 2L
1,640 SR
Queue Stats
0W - 5L
1,226 Elo+
Solo
Cupid
Cupid
maariia15
Cupid
Level 12
God Stats
3W - 2L
1,471 SR
Queue Stats
24W - 30L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 5
9,484
790
5,426
5,889
2,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 10
8,549
712
6,012
9,821
8,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
8 / 2 / 7
9,761
813
9,780
6,119
2,198
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
7,606
634
7,628
14,409
4,794
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Kiribandit
Nemesis
8
1 / 2 / 1
7,104
592
2,015
6,710
2,790
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
maariia15
Cupid
7
1 / 7 / 1
7,135
595
4,838
7,508
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
4
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
2
9
2
0.33
W
2
2
10
3.5
L
Nemesis
Kiribandit
Nemesis
1
2
1
0.75
W
8
2
7
5.75
L
Cupid
maariia15
Cupid
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
14,481
21,829
Taken
28,627
13,404
Mitigated
9,877
6,350
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,426
863
1,567
1,875
5,889
2,275
135
0
5,889
23,488
0
L
7,628
5,607
409
1,598
14,409
4,794
0
2,242
12,167
0
20,765
W
6,012
896
877
735
9,821
8,931
363
24
9,797
0
23,156
L
Nemesis
Kiribandit
Nemesis
2,015
350
0
1,421
6,710
2,790
0
1,709
5,001
0
8,907
W
9,780
8,305
0
1,296
6,119
2,198
1,622
0
6,119
0
30,212
L
Cupid
maariia15
Cupid
4,838
1,619
109
483
7,508
2,293
0
1,535
5,973
0
18,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,794
Gold Earned
21,845
134
Minions Killed
79
0
Camps Cleared
0
614,125
Distance Traveled
533,204
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,484
790
46
4
0
225,179
4
L
Arachne
7,606
634
32
3
0
206,696
6
W
Odin
8,549
712
32
3
0
201,686
5
L
Nemesis
7,104
592
21
2
0
198,733
5
W
Izanami
9,761
813
56
5
0
187,260
0
L
Cupid
7,135
595
26
2
0
127,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role