Player Matchup

Thor
Thor
IOIIOIIOIIOlIOI
Thor
Level 29
God Stats
3W - 2L
1,212 SR
Queue Stats
151W - 106L
1,375 Elo+
Solo
Izanami
Izanami
Thra11MAD
Izanami
Level 60
God Stats
31W - 19L
1,580 SR
Queue Stats
115W - 119L
1,369 Elo+
Party 1
Bacchus
Bacchus
Young Mrich
Bacchus
Level 11
God Stats
8W - 2L
1,755 SR
Queue Stats
30W - 30L
1,276 Elo+
Party 1
Mercury
Mercury
Yung DrinkWater
Mercury
Level 29
God Stats
11W - 18L
1,442 SR
Queue Stats
115W - 122L
1,365 Elo+
Party 1
He Bo
He Bo
kill us all
He Bo
Level 28
God Stats
4W - 3L
1,486 SR
Queue Stats
118W - 118L
1,374 Elo+
Party 1
Team Averages
Level 31
1,495 SR
1,352 Elo+

VS

Team Averages
Level 19
1,467 SR
1,388 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
11W - 21L
1,599 SR
Queue Stats
97W - 103L
1,389 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ReaperOfSins847
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 152L
1,293 Elo+
Solo
Mulan
Mulan
sUperdUperKyl32
Mulan
Level 16
God Stats
5W - 7L
1,462 SR
Queue Stats
165W - 199L
1,310 Elo+
Solo
Thanatos
Thanatos
xXSinful6IndicaX
Thanatos
Level 27
God Stats
1W - 5L
1,272 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,611
507
8,820
10,456
6,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Thra11MAD
Izanami
13
8 / 2 / 2
8,112
541
9,799
6,820
2,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Young Mrich
Bacchus
11
3 / 2 / 4
6,680
445
2,159
8,534
9,436
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
8 / 0 / 8
8,450
563
6,948
7,404
2,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
9 / 1 / 6
8,561
571
10,290
6,743
2,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 6 / 0
6,924
462
4,998
11,263
3,343
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
 
Artemis
8
0 / 5 / 0
5,713
381
3,830
7,172
1,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
10
0 / 8 / 1
6,466
431
2,860
7,939
2,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 2 / 0
8,143
543
8,396
12,562
12,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 9 / 1
7,080
472
6,132
10,671
3,072
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
30
Kills
8
9
Deaths
30
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
0
0.33
L
Artemis
 
Artemis
0
5
0
0
W
2
4
1
0.63
L
Kukulkan
0
8
1
0.06
W
Izanami
Thra11MAD
Izanami
8
2
2
4.5
W
Bacchus
Young Mrich
Bacchus
3
2
4
2.5
W
8
0
8
12
W
9
1
6
12
L
4
2
0
2
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,016
Damage
26,216
39,957
Taken
49,607
23,025
Mitigated
23,098
10,993
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,998
351
176
4,043
11,263
3,343
327
5,014
6,249
26,162
0
L
Artemis
 
Artemis
3,830
1,478
0
56
7,172
1,892
0
1,358
5,814
0
20,051
W
8,820
3,683
0
1,766
10,456
6,536
415
0
10,456
0
43,237
L
Kukulkan
2,860
448
0
0
7,939
2,493
1,410
2,643
5,296
27,911
0
W
Izanami
Thra11MAD
Izanami
9,799
6,615
0
1,590
6,820
2,210
1,839
1,573
5,247
0
52,305
W
Bacchus
Young Mrich
Bacchus
2,159
452
0
840
8,534
9,436
163
937
7,597
14,486
0
W
6,948
3,749
0
3,512
7,404
2,477
1,110
2,243
5,161
0
45,846
W
10,290
518
0
3,285
6,743
2,366
1,470
3,105
3,638
36,822
0
L
8,396
2,793
0
3,895
12,562
12,298
441
1,143
11,419
0
43,047
L
6,132
2,364
135
4,002
10,671
3,072
0
2,291
8,380
0
20,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
34,326
305
Minions Killed
237
0
Camps Cleared
0
1,365,837
Distance Traveled
1,130,261
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,924
462
46
3
0
213,920
1
L
Artemis
5,713
381
30
2
0
209,983
0
W
Thor
7,611
507
67
4
0
264,521
0
L
Kukulkan
6,466
431
48
3
0
230,235
2
W
Izanami
8,112
541
96
6
0
271,808
3
W
Bacchus
6,680
445
21
1
0
235,454
0
W
Mercury
8,450
563
73
5
0
335,911
4
W
He Bo
8,561
571
48
3
0
258,143
3
L
Mulan
8,143
543
77
5
0
215,866
0
L
Thanatos
7,080
472
36
2
0
260,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role