Player Matchup

Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
Capitaine_Chips_
Hercules
Silver I
Level 116
God Stats
2W - 3L
1,604 SR
Queue Stats
6W - 7L
1,489 MMR
Party 2
Anhur
Anhur
Silver IV
miniraceu38
Anhur
Silver IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,204 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,535 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,535 SR
1,331 MMR
Nox
Nox
Gold I
DireWolf177
Nox
Gold I
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 232L
1,567 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
JDBrockman
Sun Wukong
Silver I
Level 127
God Stats
8W - 12L
1,507 SR
Queue Stats
86W - 88L
1,283 MMR
Solo
Neith
Neith
Silver II
SquanchYEA
Neith
Silver II
Level 82
God Stats
19W - 20L
1,597 SR
Queue Stats
324W - 293L
1,142 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
7 / 3 / 9
16,407
656
19,107
18,428
7,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
9 / 6 / 8
17,367
695
17,822
36,587
36,508
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
3 / 8 / 8
15,228
609
13,028
22,903
6,662
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusPoseidonOdinChaacMedusa

VS

Bans
KukulkanHou YiAphroditeHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 5
16,689
668
21,131
16,805
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JDBrockman
Sun Wukong
14
5 / 9 / 8
15,379
615
18,293
27,903
28,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
16
6 / 6 / 9
16,453
658
21,516
18,999
6,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
19
Kills
17
17
Deaths
19
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
3
9
3.83
W
9
6
8
2.17
L
6
4
5
2.13
L
Sun Wukong
JDBrockman
Sun Wukong
5
9
8
1
L
Neith
6
6
9
1.75
W
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
60,940
77,918
Taken
63,707
50,512
Mitigated
41,161
24,873
Healing
21,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,107
990
2,838
6,838
18,428
7,342
980
6,415
12,013
97,677
0
W
17,822
5,680
0
9,959
36,587
36,508
1,302
10,357
26,230
311
63,715
L
21,131
1,248
0
4,977
16,805
6,166
1,030
5,728
11,077
88,357
0
L
Sun Wukong
JDBrockman
Sun Wukong
18,293
2,584
1,196
8,466
27,903
28,742
0
8,467
19,436
935
45,273
L
Neith
21,516
12,786
0
6,556
18,999
6,253
2,596
6,160
12,839
0
92,456
W
13,028
5,984
0
5,238
22,903
6,662
1,158
5,409
17,494
0
73,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
48,521
271
Minions Killed
287
0
Camps Cleared
0
1,313,494
Distance Traveled
1,269,519
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,407
656
113
5
0
435,522
0
W
Hercules
17,367
695
64
3
0
471,551
2
L
Nox
16,689
668
129
5
0
459,435
1
L
Sun Wukong
15,379
615
47
2
0
424,521
1
L
Neith
16,453
658
111
4
0
385,563
3
W
Anhur
15,228
609
94
4
0
406,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role