Player Matchup

Artemis
Artemis
Leadfoot1398
Artemis
Level 18
God Stats
10W - 12L
1,439 SR
Queue Stats
74W - 63L
1,216 Elo+
Solo
Thanatos
Thanatos
andyorvol
Thanatos
Level 28
God Stats
7W - 7L
1,335 SR
Queue Stats
8W - 11L
1,166 Elo+
Solo
Ymir
Ymir
o SHR3DZz o 951
Ymir
Level 14
God Stats
2W - 2L
1,420 SR
Queue Stats
2W - 4L
1,295 Elo+
Solo
Team Averages
Level 20
1,398 SR
1,226 Elo+

VS

Team Averages
Level 22
1,576 SR
1,098 Elo+
Merlin
Merlin
 
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
952 Elo+
Solo
Arachne
Arachne
AT FALCONS2009
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,161 Elo+
Solo
Hercules
Hercules
chancla_72
Hercules
Level 16
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 20L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Leadfoot1398
Artemis
17
15 / 6 / 9
16,099
805
33,718
15,836
9,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
andyorvol
Thanatos
14
7 / 6 / 8
13,822
691
10,646
19,996
9,292
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 6 / 13
14,229
711
8,296
14,467
15,497
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 14 / 3
9,993
500
1,900
15,107
4,442
15
12 / 9 / 6
14,935
747
16,687
22,958
10,373
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
chancla_72
Hercules
14
6 / 6 / 10
13,230
662
17,226
31,840
37,872
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
29
Kills
18
18
Deaths
29
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
14
3
0.11
L
12
9
6
1.67
W
Artemis
Leadfoot1398
Artemis
15
6
9
3.25
W
Thanatos
andyorvol
Thanatos
7
6
8
1.83
L
Hercules
chancla_72
Hercules
6
6
10
1.83
W
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,660
Damage
35,813
50,299
Taken
69,905
34,481
Mitigated
52,687
14,955
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,900
873
0
0
15,107
4,442
21
3,024
12,083
11,448
0
L
16,687
11,636
0
5,448
22,958
10,373
0
1,778
21,180
0
44,353
W
Artemis
Leadfoot1398
Artemis
33,718
18,015
1,465
3,876
15,836
9,692
1,379
256
15,580
0
62,029
W
Thanatos
andyorvol
Thanatos
10,646
3,722
0
7,755
19,996
9,292
23
762
19,234
0
62,748
L
Hercules
chancla_72
Hercules
17,226
2,979
0
11,814
31,840
37,872
0
3,506
28,334
0
48,600
W
8,296
2,308
1,040
819
14,467
15,497
554
992
13,475
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,150
Gold Earned
38,158
210
Minions Killed
125
0
Camps Cleared
0
912,100
Distance Traveled
837,892
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,993
500
17
1
0
218,007
4
L
Arachne
14,935
747
58
3
0
312,772
2
W
Artemis
16,099
805
63
3
0
288,616
4
W
Thanatos
13,822
691
89
4
0
356,203
0
L
Hercules
13,230
662
50
3
0
307,113
1
W
Ymir
14,229
711
58
3
0
267,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role