Player Matchup

Medusa
Medusa
Cringe F4ce
Medusa
Level 160
God Stats
54W - 15L
1,408 SR
Queue Stats
1,499W - 659L
1,704 Elo+
Party 1
Susano
Susano
Kurabay
Susano
Level 160
God Stats
187W - 37L
1,913 SR
Queue Stats
1,273W - 465L
1,811 Elo+
Party 1
Aphrodite
Aphrodite
Olouria
Aphrodite
Level 160
God Stats
337W - 29L
2,035 SR
Queue Stats
1,017W - 124L
2,021 Elo+
Party 1
Geb
Geb
Zexiylo
Geb
Level 160
God Stats
196W - 10L
1,892 SR
Queue Stats
1,421W - 146L
1,883 Elo+
Party 1
Zeus
Zeus
iHTRz
Zeus
Level 160
God Stats
53W - 12L
1,848 SR
Queue Stats
524W - 155L
1,760 Elo+
Party 1
Team Averages
Level 160
1,819 SR
1,836 Elo+

VS

Team Averages
Level 143
1,590 SR
1,698 Elo+
Merlin
Merlin
Ahzidahaka_69
Merlin
Level 141
God Stats
3W - 5L
1,518 SR
Queue Stats
207W - 187L
1,685 Elo+
Solo
Ganesha
Ganesha
DisasterMasterG
Ganesha
Level 157
God Stats
13W - 4L
1,796 SR
Queue Stats
43W - 25L
1,675 Elo+
Party 2
Thanatos
Thanatos
DrizztDoUrden R
Thanatos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 142L
1,679 Elo+
Solo
Mulan
Mulan
GambolMuse
Mulan
Level 129
God Stats
3W - 8L
1,288 SR
Queue Stats
22W - 19L
1,725 Elo+
Solo
King Arthur
King Arthur
Hail Vinny
King Arthur
Level 160
God Stats
35W - 28L
1,845 SR
Queue Stats
52W - 44L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 4 / 16
13,759
983
41,530
19,687
9,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Kurabay
Susano
20
18 / 7 / 13
16,576
1,184
36,279
22,496
9,928
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Olouria
Aphrodite
20
7 / 1 / 23
15,264
1,090
17,208
20,853
20,554
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Geb
20
1 / 3 / 24
14,392
1,028
12,814
21,591
23,523
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
iHTRz
Zeus
20
3 / 1 / 18
13,602
972
38,654
11,843
4,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 6
13,479
963
23,044
17,800
10,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 4 / 14
13,787
985
12,672
34,723
51,647
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
18
2 / 12 / 7
12,334
881
12,867
28,749
21,792
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
19
3 / 6 / 9
13,063
933
12,020
31,169
33,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Hail Vinny
King Arthur
19
7 / 5 / 7
13,942
996
28,217
40,160
60,034
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
59
34
Kills
16
16
Deaths
34
94
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
Medusa
5
4
16
3.25
L
0
4
14
1.75
L
Thanatos
2
12
7
0.46
L
Mulan
3
6
9
1.25
L
King Arthur
Hail Vinny
King Arthur
7
5
7
2.1
W
Susano
Kurabay
Susano
18
7
13
3.5
W
Aphrodite
Olouria
Aphrodite
7
1
23
18.5
W
Geb
1
3
24
4.33
W
Zeus
iHTRz
Zeus
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,485
Damage
88,820
96,470
Taken
152,601
68,395
Mitigated
176,964
37,496
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,044
602
0
0
17,800
10,019
0
7,737
10,063
61,564
0
W
Medusa
41,530
26,203
0
0
19,687
9,569
0
7,353
12,334
0
69,322
L
12,672
534
0
145
34,723
51,647
0
15,572
19,151
35,479
0
L
Thanatos
12,867
2,107
0
8,474
28,749
21,792
0
10,533
18,216
0
29,302
L
Mulan
12,020
1,220
0
1,080
31,169
33,472
0
13,257
17,912
0
23,108
L
King Arthur
Hail Vinny
King Arthur
28,217
4,605
0
7,885
40,160
60,034
0
21,577
18,583
0
43,722
W
Susano
Kurabay
Susano
36,279
12,665
0
140
22,496
9,928
0
7,103
15,393
0
50,418
W
Aphrodite
Olouria
Aphrodite
17,208
683
19,766
16,574
20,853
20,554
0
8,222
12,631
66,236
0
W
Geb
12,814
679
0
579
21,591
23,523
0
8,421
12,930
22,894
0
W
Zeus
iHTRz
Zeus
38,654
2,979
0
437
11,843
4,821
0
4,617
7,226
57,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,593
Gold Earned
66,605
280
Minions Killed
237
13
Camps Cleared
5
1,439,327
Distance Traveled
1,357,779
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,479
963
94
7
1
245,222
0
W
Medusa
13,759
983
56
4
6
278,343
1
L
Ganesha
13,787
985
0
0
0
274,581
0
L
Thanatos
12,334
881
54
4
2
270,002
0
L
Mulan
13,063
933
29
2
2
278,001
0
L
King Arthur
13,942
996
60
4
0
289,973
0
W
Susano
16,576
1,184
29
2
5
269,304
1
W
Aphrodite
15,264
1,090
129
9
1
327,068
0
W
Geb
14,392
1,028
6
0
1
299,160
0
W
Zeus
13,602
972
60
4
0
265,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role