Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold III
C18H23NO4
Cerberus
Gold III
Level 160
God Stats
1W - 0L
1,296 SR
Queue Stats
19W - 17L
1,687 MMR
Solo
Heimdallr
Heimdallr
Platinum III
whatthefaq
Heimdallr
Platinum III
Level 122
God Stats
6W - 4L
1,556 SR
Queue Stats
512W - 522L
1,725 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,451 SR
1,637 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,732 SR
1,493 MMR
Chaac
Chaac
Gold V
Alep0ke
Chaac
Gold V
Level 155
God Stats
0W - 1L
1,512 SR
Queue Stats
75W - 68L
1,428 MMR
Party 2
Hercules
Hercules
Platinum V
ReKe36
Hercules
Platinum V
Level 157
God Stats
5W - 3L
1,768 SR
Queue Stats
40W - 51L
1,733 MMR
Solo
Thoth
Thoth
Platinum V
castillo625
Thoth
Platinum V
Level 35
God Stats
2W - 4L
1,914 SR
Queue Stats
14W - 13L
1,317 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
9 / 5 / 7
16,441
685
22,637
17,661
8,871
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
C18H23NO4
Cerberus
17
7 / 1 / 10
16,185
674
24,121
20,602
30,358
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
whatthefaq
Heimdallr
15
4 / 9 / 9
15,324
639
12,524
23,476
12,347
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
OdinYemojaPersephoneBacchusKumbhakarna

VS

Bans
KukulkanAchillesAresUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alep0ke
Chaac
14
1 / 3 / 6
13,512
563
15,128
25,178
26,274
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
ReKe36
Hercules
15
6 / 9 / 5
15,531
647
14,904
30,967
21,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
8 / 8 / 3
15,541
648
17,725
15,174
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
20
Kills
15
15
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
5
7
2.5
L
Chaac
Alep0ke
Chaac
1
3
6
1.33
W
Cerberus
C18H23NO4
Cerberus
7
1
10
12
L
Hercules
ReKe36
Hercules
6
9
5
0.94
L
8
8
3
1.19
W
Heimdallr
whatthefaq
Heimdallr
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,282
Damage
47,757
61,739
Taken
71,319
51,576
Mitigated
52,228
13,146
Healing
26,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,637
958
0
2,989
17,661
8,871
1,391
8,121
9,540
86,942
0
L
Chaac
Alep0ke
Chaac
15,128
1,736
745
14,688
25,178
26,274
1,341
15,636
9,542
0
59,161
W
Cerberus
C18H23NO4
Cerberus
24,121
1,268
0
7,766
20,602
30,358
992
4,176
16,426
64,635
0
L
Hercules
ReKe36
Hercules
14,904
4,514
0
9,573
30,967
21,772
268
20,207
10,760
0
59,944
L
17,725
668
0
1,689
15,174
4,182
570
11,264
3,910
70,216
0
W
Heimdallr
whatthefaq
Heimdallr
12,524
4,913
0
2,391
23,476
12,347
1,165
6,227
17,249
0
73,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
44,584
316
Minions Killed
280
0
Camps Cleared
0
1,295,619
Distance Traveled
1,385,429
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,441
685
113
5
0
417,921
4
L
Chaac
13,512
563
77
3
0
507,974
6
W
Cerberus
16,185
674
107
4
0
466,162
5
L
Hercules
15,531
647
73
3
0
483,084
5
L
Thoth
15,541
648
130
5
0
394,371
4
W
Heimdallr
15,324
639
96
4
0
411,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role