Player Matchup

Neith
Neith
Mancimen
Neith
Level 68
God Stats
11W - 4L
1,619 SR
Queue Stats
17W - 9L
1,537 Elo+
Party 2
Hercules
Hercules
UnluckyAlbion
Hercules
Level 106
God Stats
9W - 5L
1,560 SR
Queue Stats
19W - 11L
1,523 Elo+
Party 2
Ra
Ra
zilentium
Ra
Level 17
God Stats
8W - 2L
1,611 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Team Averages
Level 64
1,597 SR
1,520 Elo+

VS

Team Averages
Level 28
1,402 SR
1,327 Elo+
Merlin
Merlin
Bekaio
Merlin
Level 29
God Stats
1W - 7L
1,261 SR
Queue Stats
11W - 21L
1,312 Elo+
Party 1
Sol
Sol
Matheusvs
Sol
Level 27
God Stats
4W - 6L
1,446 SR
Queue Stats
24W - 30L
1,354 Elo+
Party 1
Izanami
Izanami
ZionofDarkness
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mancimen
Neith
14
2 / 2 / 12
11,942
663
11,716
11,858
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
UnluckyAlbion
Hercules
16
15 / 2 / 3
14,278
793
16,894
18,820
23,886
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 6
11,143
619
4,678
9,888
3,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bekaio
Merlin
12
2 / 8 / 2
10,564
587
14,555
13,474
4,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 1
11,098
617
12,140
12,773
4,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 8 / 5
10,233
569
4,192
12,151
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
6
6
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bekaio
Merlin
2
8
2
0.38
W
Neith
Mancimen
Neith
2
2
12
4
L
4
3
1
1.5
W
Hercules
UnluckyAlbion
Hercules
15
2
3
8.25
L
0
8
5
0.31
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
30,887
40,566
Taken
38,398
32,300
Mitigated
13,070
18,520
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bekaio
Merlin
14,555
181
243
2,175
13,474
4,785
0
1,038
12,436
55,778
0
W
Neith
Mancimen
Neith
11,716
2,920
1,479
5,426
11,858
4,573
852
9,423
2,435
0
59,543
L
12,140
312
600
4,366
12,773
4,139
0
2,171
10,602
42,114
0
W
Hercules
UnluckyAlbion
Hercules
16,894
5,331
0
7,735
18,820
23,886
927
9,171
9,649
108
51,030
L
4,192
1,914
0
1,020
12,151
4,146
78
1,625
10,526
0
24,702
W
4,678
0
763
3,117
9,888
3,841
866
8,277
1,611
40,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
31,895
223
Minions Killed
204
0
Camps Cleared
0
967,497
Distance Traveled
871,967
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,564
587
78
4
0
274,763
1
W
Neith
11,942
663
76
4
0
352,606
0
L
Sol
11,098
617
54
3
0
337,447
4
W
Hercules
14,278
793
60
3
0
342,647
0
L
Izanami
10,233
569
72
4
0
259,757
0
W
Ra
11,143
619
87
5
0
272,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role