Player Matchup

Bakasura
Bakasura
Cr0wnedcL0wn88
Bakasura
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 112L
1,203 Elo+
Party 1
Anubis
Anubis
DinoScreamoSaur
Anubis
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 156L
1,204 Elo+
Party 1
Neith
Neith
PokeTate
Neith
Level 6
God Stats
8W - 8L
1,327 SR
Queue Stats
8W - 8L
1,127 Elo+
Party 1
Team Averages
Level 48
1,442 SR
1,178 Elo+

VS

Team Averages
Level 27
1,347 SR
1,131 Elo+
King Arthur
King Arthur
Kingpin_Fail4
King Arthur
Level 27
God Stats
0W - 4L
1,082 SR
Queue Stats
15W - 29L
1,168 Elo+
Party 2
Fenrir
Fenrir
Stegosaurekt
Fenrir
Level 27
God Stats
2W - 3L
1,593 SR
Queue Stats
7W - 16L
1,111 Elo+
Party 2
The Morrigan
The Morrigan
guarna119
The Morrigan
Level 26
God Stats
1W - 3L
1,364 SR
Queue Stats
15W - 29L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 15 / 12
13,611
619
10,449
25,062
8,683
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
18 / 8 / 8
18,822
856
34,492
20,731
9,888
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
PokeTate
Neith
16
7 / 8 / 15
15,630
710
13,872
18,836
7,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kingpin_Fail4
King Arthur
17
12 / 6 / 16
16,628
756
15,748
27,834
48,172
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
15
11 / 15 / 10
15,917
724
19,237
26,601
16,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
guarna119
The Morrigan
15
7 / 7 / 13
14,720
669
12,148
18,152
7,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
69
27
Kills
30
31
Deaths
28
35
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
15
12
0.53
W
18
8
8
2.75
L
King Arthur
Kingpin_Fail4
King Arthur
12
6
16
3.33
W
Neith
PokeTate
Neith
7
8
15
1.81
L
Fenrir
11
15
10
1.07
L
The Morrigan
guarna119
The Morrigan
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,813
Damage
47,133
64,629
Taken
72,587
25,786
Mitigated
72,273
16,666
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
10,449
8,106
443
6,128
25,062
8,683
549
4,219
20,843
0
34,751
W
34,492
475
0
5,370
20,731
9,888
410
3,525
17,206
85,841
0
L
King Arthur
Kingpin_Fail4
King Arthur
15,748
1,746
0
5,963
27,834
48,172
130
13,340
13,936
0
48,771
W
Neith
PokeTate
Neith
13,872
7,965
0
4,725
18,836
7,215
2,246
1,958
16,878
0
62,031
L
Fenrir
19,237
7,665
0
1,495
26,601
16,168
1,684
10,122
16,419
0
37,461
L
The Morrigan
guarna119
The Morrigan
12,148
3,812
1,369
1,549
18,152
7,933
1,082
11,370
6,449
61,182
2,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
47,265
241
Minions Killed
174
0
Camps Cleared
0
889,077
Distance Traveled
970,059
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,611
619
54
2
0
285,965
0
W
Anubis
18,822
856
89
4
0
314,469
1
L
King Arthur
16,628
756
54
2
0
351,861
0
W
Neith
15,630
710
98
4
0
288,643
0
L
Fenrir
15,917
724
24
1
0
319,980
0
L
The Morrigan
14,720
669
96
4
0
298,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role