Player Matchup

Ao Kuang
Ao Kuang
PANZER_114
Ao Kuang
Level 12
God Stats
11W - 12L
1,279 SR
Queue Stats
163W - 142L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
X_TheWarDoctor_X
Kukulkan
Level 28
God Stats
5W - 5L
1,165 SR
Queue Stats
5W - 7L
1,179 Elo+
Solo
Jormungandr
Jormungandr
black12shots
Jormungandr
Level 18
God Stats
11W - 10L
1,361 SR
Queue Stats
388W - 328L
1,241 Elo+
Party 1
Janus
Janus
monkeylord4
Janus
Level 12
God Stats
5W - 7L
1,395 SR
Queue Stats
79W - 80L
1,241 Elo+
Party 1
Geb
Geb
shaflow95
Geb
Level 24
God Stats
4W - 0L
1,841 SR
Queue Stats
127W - 132L
1,457 Elo+
Solo
Team Averages
Level 19
1,408 SR
1,259 Elo+

VS

Team Averages
Level 25
1,494 SR
1,423 Elo+
Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 2L
1,753 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
BetoUchiha1
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Burnt_Panini66
Heimdallr
Level 26
God Stats
12W - 14L
1,426 SR
Queue Stats
79W - 85L
1,359 Elo+
Solo
Chang'e
Chang'e
W1nt3r36
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Youhei_Senpai
Jing Wei
Level 16
God Stats
14W - 23L
1,289 SR
Queue Stats
14W - 23L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PANZER_114
Ao Kuang
20
6 / 14 / 14
14,912
932
17,136
28,078
15,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 3 / 13
17,951
1,122
36,224
18,336
8,245
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
black12shots
Jormungandr
20
6 / 4 / 24
15,745
984
24,913
27,316
32,355
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
14 / 9 / 15
16,286
1,018
22,733
22,087
15,343
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 27
16,495
1,031
18,083
26,707
35,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
0 / 9 / 12
13,648
853
4,013
21,362
19,321
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
20
15 / 6 / 8
18,000
1,125
30,173
28,223
11,011
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Burnt_Panini66
Heimdallr
20
10 / 10 / 14
16,782
1,049
45,356
30,395
11,190
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
W1nt3r36
Chang'e
20
0 / 16 / 14
14,024
877
6,190
22,531
8,546
Jing Wei
Youhei_Senpai
Jing Wei
20
7 / 5 / 11
16,305
1,019
29,440
30,523
10,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
91
46
Kills
32
32
Deaths
46
93
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
9
12
0.67
L
Fenrir
15
6
8
3.17
L
Heimdallr
Burnt_Panini66
Heimdallr
10
10
14
1.7
W
Ao Kuang
PANZER_114
Ao Kuang
6
14
14
0.93
L
Chang'e
W1nt3r36
Chang'e
0
16
14
0.44
W
16
3
13
7.5
L
Jing Wei
Youhei_Senpai
Jing Wei
7
5
11
2.5
W
Jormungandr
black12shots
Jormungandr
6
4
24
4.5
W
14
9
15
2.39
W
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,089
Damage
115,172
122,524
Taken
133,034
106,865
Mitigated
60,991
11,379
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,013
1,098
0
1,675
21,362
19,321
0
17,436
3,926
0
16,562
L
Fenrir
30,173
12,519
0
6,235
28,223
11,011
0
24,104
4,119
0
58,733
L
Heimdallr
Burnt_Panini66
Heimdallr
45,356
36,840
0
5,482
30,395
11,190
0
28,913
1,482
0
82,779
W
Ao Kuang
PANZER_114
Ao Kuang
17,136
6,777
0
3,950
28,078
15,806
0
1,428
26,344
23,786
0
L
Chang'e
W1nt3r36
Chang'e
6,190
1,341
991
1,862
22,531
8,546
0
21,058
1,473
27,690
0
W
36,224
3,624
0
948
18,336
8,245
0
1,100
17,236
82,705
0
L
Jing Wei
Youhei_Senpai
Jing Wei
29,440
22,428
0
0
30,523
10,923
0
27,578
2,945
0
56,424
W
Jormungandr
black12shots
Jormungandr
24,913
10,056
0
620
27,316
32,355
0
1,818
25,498
48,892
0
W
22,733
6,271
2,621
3,240
22,087
15,343
0
861
21,223
44,488
0
W
18,083
3,050
0
0
26,707
35,116
0
983
25,461
35,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,389
Gold Earned
78,759
262
Minions Killed
245
4
Camps Cleared
7
1,356,194
Distance Traveled
1,364,052
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,648
853
14
1
0
217,946
2
L
Fenrir
18,000
1,125
54
3
2
298,336
0
L
Heimdallr
16,782
1,049
83
5
4
267,761
0
W
Ao Kuang
14,912
932
21
1
0
190,052
0
L
Chang'e
14,024
877
44
3
0
233,286
3
W
Kukulkan
17,951
1,122
103
6
1
295,461
0
L
Jing Wei
16,305
1,019
50
3
1
346,723
0
W
Jormungandr
15,745
984
28
2
0
290,945
0
W
Janus
16,286
1,018
68
4
1
212,703
0
W
Geb
16,495
1,031
42
3
2
367,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role