Player Matchup

Ra
Ra
BlackBando
Ra
Level 28
God Stats
159W - 252L
1,381 SR
Queue Stats
162W - 256L
1,148 Elo+
Solo
Bacchus
Bacchus
Savage1Up
Bacchus
Level 102
God Stats
27W - 26L
1,495 SR
Queue Stats
262W - 308L
1,198 Elo+
Party 2
Chiron
Chiron
SavageTinCan
Chiron
Level 100
God Stats
12W - 9L
1,413 SR
Queue Stats
190W - 214L
1,208 Elo+
Party 2
Team Averages
Level 77
1,430 SR
1,184 Elo+

VS

Team Averages
Level 39
1,345 SR
1,250 Elo+
Artemis
Artemis
ChampagnePROB2
Artemis
Level 32
God Stats
5W - 4L
1,497 SR
Queue Stats
5W - 4L
1,273 Elo+
Solo
Ra
Ra
RustableCello62
Ra
Level 28
God Stats
3W - 8L
1,217 SR
Queue Stats
31W - 30L
1,207 Elo+
Party 1
Bellona
Bellona
assasinsmoke420
Bellona
Level 58
God Stats
12W - 17L
1,320 SR
Queue Stats
71W - 71L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 8
10,367
741
7,863
8,876
3,300
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Savage1Up
Bacchus
12
1 / 3 / 19
9,801
700
3,938
16,316
23,481
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
14
15 / 2 / 5
12,017
858
18,670
13,567
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 2
9,305
665
10,497
12,626
3,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 3
9,122
652
7,074
11,535
4,488
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 8 / 2
9,689
692
6,220
15,027
11,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
9
9
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
8
2.5
L
3
9
2
0.44
L
2
5
3
0.7
W
Bacchus
Savage1Up
Bacchus
1
3
19
3.5
W
Chiron
15
2
5
8.75
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
23,791
38,759
Taken
39,188
31,824
Mitigated
19,331
8,033
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,863
493
1,176
1,758
8,876
3,300
215
853
8,023
37,621
0
L
10,497
6,946
122
686
12,626
3,741
0
4,436
8,190
0
30,583
L
7,074
981
436
1,701
11,535
4,488
540
2,548
8,987
24,786
0
W
Bacchus
Savage1Up
Bacchus
3,938
250
0
0
16,316
23,481
52
3,553
12,763
9,666
0
W
Chiron
18,670
8,742
1,252
3,847
13,567
5,043
2,518
2,680
10,887
0
49,192
L
6,220
1,784
0
2,812
15,027
11,102
806
4,888
10,139
0
24,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
28,116
133
Minions Killed
110
0
Camps Cleared
0
696,024
Distance Traveled
651,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,367
741
55
4
0
218,621
1
L
Artemis
9,305
665
45
3
0
186,202
0
L
Ra
9,122
652
30
2
0
246,979
0
W
Bacchus
9,801
700
14
1
0
228,932
0
W
Chiron
12,017
858
64
5
0
248,471
0
L
Bellona
9,689
692
35
3
0
218,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role