Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo
Chang'e
Chang'e
Leak Bum
Chang'e
Level 29
God Stats
48W - 26L
1,622 SR
Queue Stats
52W - 33L
1,615 Elo+
Party 1
Izanami
Izanami
Lit Mijo
Izanami
Level 16
God Stats
24W - 11L
1,662 SR
Queue Stats
27W - 12L
1,733 Elo+
Party 1
Artio
Artio
Snapper Party
Artio
Level 46
God Stats
20W - 13L
1,573 SR
Queue Stats
25W - 18L
1,586 Elo+
Party 1
Zeus
Zeus
ToxicViperz3
Zeus
Level 27
God Stats
8W - 3L
1,773 SR
Queue Stats
200W - 151L
1,627 Elo+
Solo
Team Averages
Level 25
1,626 SR
1,625 Elo+

VS

Team Averages
Level 21
1,495 SR
1,507 Elo+
Serqet
Serqet
CynderBR
Serqet
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,454 Elo+
Party 2
Arachne
Arachne
Leistria
Arachne
Level 42
God Stats
19W - 10L
1,560 SR
Queue Stats
257W - 242L
1,434 Elo+
Party 2
Da Ji
Da Ji
SPAWN72103
Da Ji
Level 18
God Stats
3W - 5L
1,436 SR
Queue Stats
75W - 78L
1,443 Elo+
Party 2
Bakasura
Bakasura
TheBesTh35
Bakasura
Level 8
God Stats
1W - 2L
1,477 SR
Queue Stats
19W - 23L
1,594 Elo+
Solo
Thor
Thor
xMrBadExample
Thor
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 71L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 4
8,798
800
326
2,560
937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chang'e
Leak Bum
Chang'e
20
14 / 5 / 17
14,139
1,285
34,122
22,071
10,047
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Lit Mijo
Izanami
20
11 / 3 / 18
13,035
1,185
23,875
12,895
6,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 22
13,458
1,223
11,646
10,846
15,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 3 / 17
13,394
1,218
21,094
11,002
4,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

290

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CynderBR
Serqet
16
4 / 10 / 5
11,148
1,013
12,516
21,670
8,454
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Leistria
Arachne
16
3 / 7 / 4
10,766
979
11,946
18,548
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
17
5 / 13 / 6
11,787
1,072
22,542
25,414
9,991
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
TheBesTh35
Bakasura
16
0 / 7 / 6
9,749
886
2,745
19,023
7,672
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 4 / 6
10,829
984
5,997
14,802
5,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
41
Kills
13
13
Deaths
41
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
4
1
L
Serqet
CynderBR
Serqet
4
10
5
0.65
W
Chang'e
Leak Bum
Chang'e
14
5
17
4.5
L
Arachne
Leistria
Arachne
3
7
4
0.71
W
Izanami
Lit Mijo
Izanami
11
3
18
6.67
L
Da Ji
5
13
6
0.62
W
9
0
22
20
L
Bakasura
TheBesTh35
Bakasura
0
7
6
0.43
W
7
3
17
5.17
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,063
Damage
55,746
59,374
Taken
99,457
37,523
Mitigated
37,808
20,436
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
326
101
0
108
2,560
937
0
0
2,560
1,203
0
L
Serqet
CynderBR
Serqet
12,516
4,445
0
0
21,670
8,454
0
15,109
6,561
5,140
20,289
W
Chang'e
Leak Bum
Chang'e
34,122
4,123
3,436
7,868
22,071
10,047
0
647
20,978
55,498
0
L
Arachne
Leistria
Arachne
11,946
9,018
134
4,033
18,548
6,292
0
13,420
5,128
0
20,760
W
Izanami
Lit Mijo
Izanami
23,875
16,324
0
2,063
12,895
6,155
0
209
12,686
0
44,201
L
Da Ji
22,542
7,227
0
2,435
25,414
9,991
0
17,547
7,867
0
27,848
W
11,646
1,363
2,386
2,880
10,846
15,972
0
636
9,798
18,087
0
L
Bakasura
TheBesTh35
Bakasura
2,745
1,583
0
1,544
19,023
7,672
0
11,407
7,616
0
14,167
W
21,094
4,850
255
1,440
11,002
4,412
0
89
10,833
60,929
0
L
5,997
897
0
0
14,802
5,399
0
9,705
5,097
0
38,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,824
Gold Earned
54,279
229
Minions Killed
145
4
Camps Cleared
13
795,947
Distance Traveled
1,071,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,798
800
1
0
0
42,492
0
L
Serqet
11,148
1,013
23
2
1
206,145
0
W
Chang'e
14,139
1,285
66
6
0
188,418
0
L
Arachne
10,766
979
15
1
4
226,915
2
W
Izanami
13,035
1,185
41
4
1
171,745
2
L
Da Ji
11,787
1,072
6
1
0
221,873
0
W
Artio
13,458
1,223
16
1
2
233,406
2
L
Bakasura
9,749
886
39
4
0
220,970
0
W
Zeus
13,394
1,218
105
10
1
159,886
0
L
Thor
10,829
984
62
6
8
196,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role