Player Matchup

Bakasura
Bakasura
BoricuaPai
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,331 Elo+
Solo
Achilles
Achilles
DampestClown51
Achilles
Level 29
God Stats
0W - 1L
1,783 SR
Queue Stats
18W - 27L
1,288 Elo+
Solo
Sol
Sol
Jaydee v313v
Sol
Level 89
God Stats
3W - 3L
1,732 SR
Queue Stats
196W - 196L
1,382 Elo+
Solo
Freya
Freya
Snipa Gang Don
Freya
Level 105
God Stats
1W - 3L
1,391 SR
Queue Stats
46W - 32L
1,260 Elo+
Solo
Yemoja
Yemoja
lazzyskater
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,420 Elo+
Solo
Team Averages
Level 68
1,581 SR
1,336 Elo+

VS

Team Averages
Level 99
1,502 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Anosen
Izanami
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,373 Elo+
Solo
Guan Yu
Guan Yu
D3athd3al3r8791
Guan Yu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 121L
1,469 Elo+
Party 1
Chiron
Chiron
Hermetic_Hermit
Chiron
Level 127
God Stats
6W - 10L
1,510 SR
Queue Stats
313W - 323L
1,429 Elo+
Party 1
Heimdallr
Heimdallr
KILLAKA0S1
Heimdallr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoricuaPai
Bakasura
8
0 / 4 / 1
6,268
570
258
4,917
1,672
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
15
2 / 4 / 4
7,648
695
11,048
15,011
15,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 3 / 6
7,756
705
17,427
11,858
4,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 3 / 3
8,451
768
12,645
16,064
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
15
2 / 2 / 3
7,522
684
6,871
10,009
5,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 1 / 10
9,016
820
12,706
8,341
3,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Anosen
Izanami
14
3 / 3 / 11
9,057
823
9,679
10,559
3,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 14
8,536
776
2,784
20,273
13,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
4 / 0 / 12
9,579
871
12,479
10,603
4,290
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
KILLAKA0S1
Heimdallr
15
5 / 2 / 9
9,162
833
14,798
13,158
5,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
8
Kills
16
16
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
10
8
W
Izanami
Anosen
Izanami
3
3
11
2.83
L
Bakasura
BoricuaPai
Bakasura
0
4
1
0.13
W
1
3
14
2.67
L
Achilles
2
4
4
1
W
4
0
12
10
L
0
3
6
1
W
Heimdallr
KILLAKA0S1
Heimdallr
5
2
9
4.75
L
4
3
3
1.83
L
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
52,446
57,859
Taken
62,934
34,050
Mitigated
30,301
30,418
Healing
38,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,706
1,241
2,648
1,732
8,341
3,251
835
5,881
2,460
24,336
0
W
Izanami
Anosen
Izanami
9,679
5,848
1,961
1,180
10,559
3,986
1,435
6,435
4,124
0
19,768
L
Bakasura
BoricuaPai
Bakasura
258
0
0
176
4,917
1,672
0
516
4,401
0
2,149
W
2,784
495
10,736
8,898
20,273
13,435
126
9,408
10,865
0
4,665
L
Achilles
11,048
2,957
534
3,181
15,011
15,888
0
3,287
11,724
1,193
21,716
W
12,479
3,105
4,352
3,478
10,603
4,290
555
7,148
3,455
0
32,217
L
17,427
1,062
1,199
4,612
11,858
4,021
0
3,440
8,418
28,284
0
W
Heimdallr
KILLAKA0S1
Heimdallr
14,798
4,770
2,095
1,878
13,158
5,339
1,859
9,063
4,095
0
29,866
L
12,645
3,940
1,318
7,011
16,064
6,529
0
3,405
12,659
25,623
0
L
Yemoja
6,871
1,098
8,485
3,902
10,009
5,940
0
2,058
7,951
13,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
45,350
94
Minions Killed
123
0
Camps Cleared
0
923,239
Distance Traveled
1,055,718
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,016
820
20
2
0
223,664
0
W
Izanami
9,057
823
15
1
0
188,333
1
L
Bakasura
6,268
570
8
1
0
104,653
0
W
Guan Yu
8,536
776
9
1
0
221,680
1
L
Achilles
7,648
695
18
2
0
219,584
0
W
Chiron
9,579
871
47
4
0
212,108
0
L
Sol
7,756
705
33
3
0
187,483
3
W
Heimdallr
9,162
833
32
3
0
209,933
0
L
Freya
8,451
768
20
2
0
204,207
0
L
Yemoja
7,522
684
15
1
0
207,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role